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Hosted Projects - Standalone => Fate of the Galaxy => Topic started by: MR_T3D on December 01, 2008, 02:13:43 pm

Title: You're a dirty...
Post by: MR_T3D on December 01, 2008, 02:13:43 pm
I was wondering about the HUD.

I think that is shoudl have a 'dirty' look to it, to better fit the general industrial style of the movies, and the X wing and TIE fighter games.
none of the clean, mordern stiuff i see in fs2 as-is
Title: Re: You're a dirty...
Post by: Turambar on December 01, 2008, 02:18:02 pm
Sounds good to me.  Gotta see a real difference between the used Rebel equipment and the mass-produced clean Imperial equipment.  Likewise, the Rebel stuff should be cleaned up after the transition to New Republic.

Gotta have those nice touches, off color replaced panels on some used Rebel fighters, the wood paneling in some of the a-wing cockpits.
Title: Re: You're a dirty...
Post by: Titan on December 01, 2008, 02:49:34 pm
can we just super modify the hud so it works with most of the fighters? (I remember steve-o having excellent cockpits for his ships...)
Title: Re: You're a dirty...
Post by: MR_T3D on December 01, 2008, 05:41:25 pm
something like out of ep. 4
in terms of 80's style display, and then have the sexy cockpit views.
Title: Re: You're a dirty...
Post by: Herra Tohtori on December 01, 2008, 07:02:57 pm
The HUD elements are greyscale images and thus making them look "dirty" would be rather hard. Monocolour has it's limitations after all. Of course it is possible to some extent, but what I myself would desperately want to see is render-to-texture virtual cockpits with gauges and avionics panels made in the spirit of original trilogy glimpses of the cockpits. With dynamic field of view and helmet HUD for the critical information. The existing X-Wing games also offer some insight into what the ships' insides might look like, but I'd like to see the necessary information mixed into something that looks a bit more like what we see in the movies - that was one aspect of X-Wing games I never really liked much; even though it was a good interface design it didn't match the movies very well. X-Wing tried, but after that they made it look a bit silly with the 3D view on the central panel. I would personally propose showing a green wireframe on that central panel, that would be closer to the movies than a full colour view and more useful than the rather rigid aiming indicator used in X-Wing.
Title: Re: You're a dirty...
Post by: chief1983 on December 01, 2008, 07:58:26 pm
I'd personally love to be able to toggle between a standard HUD and a virtual cockpit.  Currently not possible, so it would probably have to be a command line/in game option, until it becomes easy to add controls (ie new pilot code).  Perhaps in the time being though, we could find another way to swap one control for another, since we don't really need all the FS2 controls.