Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: dANGER boy on December 06, 2008, 03:10:00 pm
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So I was reading the Nightly Builds FAQ and it mentioned that we need the 1119 Shader VP to use normal maps using post-June 2008 builds. Are these shaders included in the 3.6.10 mediavps or is this a completely separate thing?
Thanks for your help.
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seperate, here http://www.hard-light.net/forums/index.php/topic,55190.0.html (http://www.hard-light.net/forums/index.php/topic,55190.0.html)
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heres one
[attachment stolen by Slimey Goober]
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There will be a version of the shaders in the final MediaVPs. Those may be useful though, for testing other normal maps or using with other mods.
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Here is the shaders package (http://zacam.ueuo.com/fsu/MV_Shaders.vp) that is currently in the MediaVP's.
Being provided as a mod resource outside of the mediavp's for standalone use.