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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on December 07, 2008, 01:16:01 am

Title: Nightly (Windows): 07 Dec 2008 - Revision 4985
Post by: SirKnightly on December 07, 2008, 01:16:01 am
Here is the nightly for Windows on 07 Dec 2008 - Revision 4985

fso-WIN-20081207_r4985.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-20081207_r4985.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-20081207_r4985.md5)

Code: [Select]
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r4984 | chief1983 | 2008-12-06 14:23:24 -0600 (Sat, 06 Dec 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/cmdline/cmdline.cpp

Add Ship Choice 3d for TBP flag as well since lack of will crash debug builds, and fixed whitespace on that particular section of code.
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r4985 | phreak | 2008-12-06 15:24:14 -0600 (Sat, 06 Dec 2008) | 1 line
Changed paths:
   A /trunk/fs2_open/projects/codeblocks
   A /trunk/fs2_open/projects/codeblocks/Freespace2
   A /trunk/fs2_open/projects/codeblocks/Freespace2/Freespace2.cbp
   A /trunk/fs2_open/projects/codeblocks/code
   A /trunk/fs2_open/projects/codeblocks/code/code.cbp
   A /trunk/fs2_open/projects/codeblocks/fs2_open.workspace

Add code::blocks support.  To compile you will need to install the following library packages SDL, openal, ogg, vorbis, vorbisfile, theora, lua5.1, jpeg, GL, GLU.  Currently, it has two types of outputs: Debug (standard debug build), and Release, which optimizes using -O3 and -march=core2 (because my laptop is a core2).  Probably could experiment with additional compiler options to improve speed.
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