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Hosted Projects - FS2 Required => FreeSpace Conversion => Topic started by: MachManX on December 08, 2008, 09:03:21 pm

Title: GTF Loki inside 1st Fleet HQ
Post by: MachManX on December 08, 2008, 09:03:21 pm
Anyone ever notice the GTF Loki inside the 1st Fleet HD at the end of FSPort, when the credits are shown?  It shows up as an untargetable friendly ship.  Any significance?
Title: Re: GTF Loki inside 1st Fleet HD
Post by: Goober5000 on December 08, 2008, 09:41:07 pm
It's probably the Instructor ship, which is needed to send training messages in retail.
Title: Re: GTF Loki inside 1st Fleet HD
Post by: Galemp on December 08, 2008, 11:31:29 pm
Yeah, that's what it is.

o_O What are you doing in there, pilot?
Title: Re: GTF Loki inside 1st Fleet HD
Post by: Colonol Dekker on December 09, 2008, 02:39:07 am
Lol trespasser.
Title: Re: GTF Loki inside 1st Fleet HD
Post by: Rodo on December 09, 2008, 04:24:50 am
some time ago... I though it was some kind of easter egg but.. well  :P
Title: Re: GTF Loki inside 1st Fleet HD
Post by: Stormkeeper on December 09, 2008, 06:08:04 am
Uh. Wat? I never noticed anything. Anywhere. Is there a screenshot or anything?
Title: Re: GTF Loki inside 1st Fleet HD
Post by: 0rph3u5 on December 09, 2008, 01:30:04 pm
Anyone ever notice the GTF Loki inside the 1st Fleet HD at the end of FSPort, when the credits are shown?  It shows up as an untargetable friendly ship.  Any significance?

Code: [Select]
$Name: Instructor ;! Object #29
$Class: GTF Loki (stealth)
$Team: Friendly
$Location: -5721.062012, 1069.859131, 25540.203125
$Orientation:
1.000000, 0.000000, 0.000000,
0.000000, 0.980647, -0.195785,
0.000000, 0.195785, 0.980647
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-play-dead 89 ) )
$Cargo 1:  Nothing
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: sensors
$Damage: 100
+Subsystem: weapons
$Damage: 100
+Subsystem: navigation
$Damage: 100
+Subsystem: engine
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true )
$Departure Location: Hyperspace
$Departure Cue: ( false )
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "locked" "invulnerable" "hidden-from-sensors" )+Respawn priority: 0

this guy? (I didn't change anything - just copied the only GTF Loki present in sm3-10a)
so Goober was right all along
Title: Re: GTF Loki inside 1st Fleet HD
Post by: Colonol Dekker on December 09, 2008, 04:18:27 pm
+Respawn priority: 0

What's that do :confused:
Title: Re: GTF Loki inside 1st Fleet HD
Post by: Stormkeeper on December 09, 2008, 07:12:30 pm
Multiplayer value.
Title: Re: GTF Loki inside 1st Fleet HD
Post by: Colonol Dekker on December 10, 2008, 02:02:07 am
:lol: i'm not with it today. Employment stressses.
 
Topic served?
Title: Re: GTF Loki inside 1st Fleet HD
Post by: ssmit132 on December 13, 2008, 06:51:55 pm
It's probably the Instructor ship, which is needed to send training messages in retail.

I always wondered why there was an Instructor ship hanging about in various missions.
Title: Re: GTF Loki inside 1st Fleet HQ
Post by: azile0 on December 18, 2008, 11:53:26 pm
Huh. I'll keep my eyes open for it.