Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: CODEDOG ND on March 09, 2002, 12:36:33 pm

Title: Thruster Glows
Post by: CODEDOG ND on March 09, 2002, 12:36:33 pm
I need help gluing thruster glows...how do you set them in TrueSpace?
Title: Thruster Glows
Post by: Pera on March 09, 2002, 01:13:15 pm
Truespace? You don't use truespace to attach thruster glows, you do it with PCS :)
Title: Thruster Glows
Post by: CODEDOG ND on March 09, 2002, 02:09:40 pm
but how when I cant see where the hell they are going
Title: Thruster Glows
Post by: Pera on March 09, 2002, 02:13:22 pm
Quote
Originally posted by CODEDOG ND
but how when I cant see where the hell they are going


Ok... I don't quite understand what you mean. I was thinking about the engine glows that are added after converting...
Title: Thruster Glows
Post by: CODEDOG ND on March 09, 2002, 02:15:35 pm
I just want the glow and not the actually thruster ani effect and I dont know how to do it
Title: Thruster Glows
Post by: Pera on March 09, 2002, 02:18:42 pm
Quote
Originally posted by CODEDOG ND
I just want the glow and not the actually thruster ani effect and I dont know how to do it


That's the most simple thing in the world. Just open your model in PCS, and then under the section "engines" you can add thrusters, and glowpoints for them. Easy as pie.
Title: Thruster Glows
Post by: Wildlife on March 09, 2002, 02:34:51 pm
Do you mean you dont know where to put them as you cant see the model in PCS?
well i just use modelview and click add gunpoint,  get it to where i want the thruster glow to be and then type the numbers for it into PCS.
I dont know if that is the right way to do it, but thats how i do it to test some models as i'm no converter ...........
Title: Thruster Glows
Post by: CODEDOG ND on March 09, 2002, 03:40:17 pm
tried that didnt work
Title: Thruster Glows
Post by: Setekh on March 10, 2002, 01:07:14 am
If Wildlife's method doesn't work, I'm stumped... :(
Title: Thruster Glows
Post by: USS Alexander on March 10, 2002, 05:53:20 am
Quote
Originally posted by CODEDOG ND
I just want the glow and not the actually thruster ani effect and I dont know how to do it


Do you mean only the glow (the color) if so, open up the vp file and extract the thrusterglow pcx
Title: Thruster Glows
Post by: CODEDOG ND on March 10, 2002, 09:20:27 am
then do what with it?
Title: Thruster Glows
Post by: Unknown Target on March 10, 2002, 09:27:13 am
Don't think TS can do that, I mean, it can't even texture a ship using anything but the solid colors it comes with!
Do that in an imaging program, such as Ultimate Paint (pretty cheap costing program)
Title: Thruster Glows
Post by: Wildlife on March 10, 2002, 09:40:15 am
Quote
Originally posted by Unkown Target
Don't think TS can do that, I mean, it can't even texture a ship using anything but the solid colors it comes with!


Wat do u  mean :confused:
Title: Thruster Glows
Post by: Unknown Target on March 10, 2002, 10:04:11 am
You know when in other modeling programs, you can make, let's say, a .bmp, an then you can wrap it around the object to texture it?
Well, in TS, you can't do that (at least to my knowledge) and, instead, you have to "paint" the object with solid colors, which sucks:(
Title: Thruster Glows
Post by: Bobboau on March 10, 2002, 12:57:35 pm
PCS has an auto-generate code for glowpoints
Title: Thruster Glows
Post by: untouchable on March 10, 2002, 01:03:40 pm
For Thruster glows of Cap-Ships, use Modelview and add a subsystem and call it nothing (it will be deleted later). Make the radius what you want the radius of the engine to be and move it to where it looks good. Then just use those coordinates in PCS for the engine glow and its radius. :nod:

Hope this is some help :nod:
Title: Thruster Glows
Post by: Ace on March 10, 2002, 01:13:05 pm
TS allows for texture mapping, I don't understand how you think it doesn't. Read the readmes on UV mapping and texture mapping in TS.
Title: Thruster Glows
Post by: Nico on March 10, 2002, 01:13:30 pm
Quote
Originally posted by Unkown Target
You know when in other modeling programs, you can make, let's say, a .bmp, an then you can wrap it around the object to texture it?
Well, in TS, you can't do that (at least to my knowledge) and, instead, you have to "paint" the object with solid colors, which sucks:(


Believe me, TS can do mapping. still, it sux.
Title: Thruster Glows
Post by: LAW ENFORCER on March 10, 2002, 04:52:43 pm
Quote
Originally posted by Bobboau
PCS has an auto-generate code for glowpoints


eh? what?
Title: Thruster Glows
Post by: HotSnoJ on March 11, 2002, 01:57:09 am
Some of you here just don't get the Engine Glow bit. The engine glows always are facing the camera, they are a PCX image in the VP or one you make. Thats why you need PCS AND MODVIEW, Modview to first add a gun piont or something to see where you want the engine glows and then use the cordenits in PCS, just like untouchable said.  YOU CAN NOT PUT THEM ON IN A MODELER PROGRAM(i.e. trueSpace)!
Title: Thruster Glows
Post by: Nico on March 11, 2002, 05:10:15 am
nervous breakdown dude?
Title: Thruster Glows
Post by: Unknown Target on March 11, 2002, 05:44:14 am
poor, poor hotsnot:D:p
Srry, dude, joke, twas a joke;)
Title: Thruster Glows
Post by: HotSnoJ on March 11, 2002, 07:03:02 am
Quote
nervous breakdown dude?

NO, I"M NOT HAVEING A NERVOUS BREAKDOWN! Do I type like I'm haveing a nervous breakdown!

Just trying to set you guy's straight!

And for your info Unkown Target its hotsnoJ J J J NOT T