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Off-Topic Discussion => Gaming Discussion => Topic started by: Polpolion on December 14, 2008, 02:58:15 pm

Title: Call of Duty 5
Post by: Polpolion on December 14, 2008, 02:58:15 pm
So I've been wondering... Why are you able to use the MG42 like a rifle? And why can you do the same with a .30 cal, and why does the player wrap the air-cooled barrel with a cloth when he does that? And why did they stop letting you use one of the most useful armor vs. greater number of armor tactic?

Other than that, it's a fun game so far. Maybe not quite up to what CoD 4 was, if only because the player has been a prisoner-almost-executed at least three times in CoD 5.
Title: Re: Call of Duty 5
Post by: phatosealpha on December 14, 2008, 06:42:39 pm
It's a downward slope, that one.  Starts out OK, but the magic respawn ending tripwires become more and more infuriating as the game goes on.  Bad level design - put the player up against a horde of enemies, then ensure that if the player tries to winnow their numbers down before making the suicide run you're forcing him into, respawning is fast enough that he can't even make a dent.

CoD4 pulled this **** as well, but nowhere near on the scale CoD5 did.
Title: Re: Call of Duty 5
Post by: Mars on December 14, 2008, 08:49:38 pm
There's a COD5?

Didn't COD 4 come out last year?
Title: Re: Call of Duty 5
Post by: MR_T3D on December 15, 2008, 02:38:56 pm
There's a COD5?

Didn't COD 4 come out last year?

they just keep coming
Title: Re: Call of Duty 5
Post by: dragonsniper on December 15, 2008, 03:43:55 pm
There's a COD5?

Didn't COD 4 come out last year?

they just keep coming
:nod:
Title: Re: Call of Duty 5
Post by: IceFire on December 15, 2008, 10:39:03 pm
Plus its a design studio tag team ...so one comes out with a game and then the other team does.

My friend has it...we've played coop and its reasonably fun.  Zombie mode is spooky/hilarious :D