Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Spidey- on December 19, 2008, 06:29:00 pm

Title: Text To Speech
Post by: Spidey- on December 19, 2008, 06:29:00 pm
I can't figure out why text to speech isn't working in game. It works fine in the launcher.
I'm on launcher 5.5d and the Dec17 windows nightly build

ps. I just played through the FS2 campaign again at 4:3 only to find out the misalignment problem was fixed a while ago for widescreen aspect ratios... kinda peeved
but thanks a lot for the fix!
Title: Re: Text To Speech
Post by: karajorma on December 19, 2008, 06:47:58 pm
The voice Synth stuff only works if the coder in question has altered the project files in order to make it run. Most coders don't bother.

As far as I know WMC is the only coder whose builds will actually do voice synth.
Title: Re: Text To Speech
Post by: dragonsniper on December 19, 2008, 08:21:38 pm
It's real nice to have for campaigns like Transcend, where there is no voice acting.
Title: Re: Text To Speech
Post by: Mongoose on December 19, 2008, 08:37:32 pm
Speed-reading is your friend. :p
Title: Re: Text To Speech
Post by: Droid803 on December 19, 2008, 09:45:07 pm
Reading isn't really a problem. I find its more of 'noticing when I actually received a message'.
(When the FREDder is nice enough to have an 'emptymessage' sound, like a beep, that's no problem).
Title: Re: Text To Speech
Post by: chief1983 on December 19, 2008, 11:39:59 pm
Those campaigns still give a great experience with official 3.6.9 and the 3.6.8 MediaVPs.  The 3.6.10 stuff is still technically experimental nightly stuff, and won't normally have speech synth enabled.  When we start doing Release Candidates, we'll have that enabled and any other stuff you normally find in a release build (not much else really I don't think).
Title: Re: Text To Speech
Post by: Jeff Vader on December 20, 2008, 03:10:15 am
It's real nice to have for campaigns like Transcend, where there is no voice acting.
I'd rather think voice synthesis urinates all over the atmosphere that Transcend is trying to create.
Title: Re: Text To Speech
Post by: karajorma on December 20, 2008, 03:24:48 am
Depends on the voice synth. Standard MS one, probably. But if you have one of the good commercial packages they can do a pretty decent job actually.
Title: Re: Text To Speech
Post by: SypheDMar on December 20, 2008, 09:18:17 pm
Tech Room sounds great with some voices too.
Title: Re: Text To Speech
Post by: Droid803 on December 21, 2008, 12:43:52 am
It's real nice to have for campaigns like Transcend, where there is no voice acting.
I'd rather think voice synthesis urinates all over the atmosphere that Transcend is trying to create.
Yeah, it does :P
It makes it rather comical.