Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: mikhael on March 12, 2002, 10:26:09 pm

Title: The Nathaniel
Post by: mikhael on March 12, 2002, 10:26:09 pm
I've been poking at a rebuild of an old design. I suppose it will be an overly large carrier when its complete. I'd like some opinions on the overall design so far, and if possible, some suggestions where it could use improvement. For the record, the four big nacelle things are the engines and they are at the aft end of the ship.

Multiview (http://www.404error.com/unsorted/lw-nate-01.jpg)
Perspective 1A (http://www.404error.com/unsorted/lw-nate-02.jpg)
Perspective 2B (http://www.404error.com/unsorted/lw-nate-03.jpg)

[edit] 901 polys, no booleans and no overlaps/intersections :D
Updated model, new engine layout.
Perspective 2A (http://www.404error.com/unsorted/lw-nate-04.jpg)
Perspective 2B (http://www.404error.com/unsorted/lw-nate-05.jpg)
Perspective 2C (http://www.404error.com/unsorted/lw-nate-06.jpg)
Perspective 2D (http://www.404error.com/unsorted/lw-nate-07.jpg)
Perspective 2E (http://www.404error.com/unsorted/lw-nate-08.jpg)
[/edit]

Input greatly appreciated.
Title: The Nathaniel
Post by: LtNarol on March 12, 2002, 10:32:00 pm
looks great, how many polys?
Title: The Nathaniel
Post by: Stryke 9 on March 12, 2002, 10:37:47 pm
Good start. Needs lots of detail to be a carrier, tho. For some reason, it reminds me of an Argo. That's my favorite model, tho, so I suppose that's a good thing.:D
Title: The Nathaniel
Post by: Kamikaze on March 12, 2002, 10:55:09 pm
A two :yes: up for that, nice design, just needs some detail :) (isn't the base smiley infuriating?)
Title: The Nathaniel
Post by: untouchable on March 12, 2002, 11:55:40 pm
Just a little more work and that could be a kewl model :nod: just needs a touch more detail.
Title: The Nathaniel
Post by: mikhael on March 13, 2002, 12:10:57 am
This thing is no where near done. This is the basic shape slapup. From here I'll be carving in bits and adding on bits, and molding other bits to fit those bits....

Some more details:
--approximately 3.4km long
-- 634 faces (if I put this in a game, it'll stop at about 1100 total, if not, it'll go up to around 20-30k of silly detail)
-- that smaller indentation on the port side is where the four hangar decks are open to space
Title: Hangerman's a' coming
Post by: Kamikaze on March 13, 2002, 12:12:06 am
Zeronet would like it :D
Title: The Nathaniel
Post by: Setekh on March 13, 2002, 01:23:39 am
Pretty. I'll hold comments till you make summore progress. :):yes:
Title: The Nathaniel
Post by: Styxx on March 13, 2002, 06:45:37 am
Nice work, post the pics when you've worked more on it. :yes:
Title: The Nathaniel
Post by: Nico on March 13, 2002, 07:27:10 am
From tyhe name, it could be a NGTA ship from OtT lol
Nice design, just need more details :)
Somehow to me it would make a good challenger to the golgotha, tho.
Title: The Nathaniel
Post by: mikhael on March 13, 2002, 06:20:55 pm
Quote
Originally posted by venom2506
From tyhe name, it could be a NGTA ship from OtT lol
Nice design, just need more details :)
Somehow to me it would make a good challenger to the golgotha, tho.


Well, when its done, you can have the mesh if you want, Venom.

I'm working on making the hull more interesting right now, then I'll add in some more serious detailing.
Title: The Nathaniel
Post by: Nico on March 13, 2002, 06:28:30 pm
Quote
Originally posted by mikhael


Well, when its done, you can have the mesh if you want, Venom.

I'm working on making the hull more interesting right now, then I'll add in some more serious detailing.


Sure :)
I could use a NGTA carrier actually :) But make sure there's no intersecting polys, FS2 don't handle that well at all ( horrible clipping pbs otherwise)
Title: The Nathaniel
Post by: mikhael on March 13, 2002, 06:48:59 pm
Quote
Originally posted by venom2506

But make sure there's no intersecting polys, FS2 don't handle that well at all


I pride myself on the fact that no model I build in Lightwave has overlapping polys, thank you very much. :D
Title: The Nathaniel
Post by: Nico on March 13, 2002, 06:51:39 pm
Quote
Originally posted by mikhael


I pride myself on the fact that no model I build in Lightwave has overlapping polys, thank you very much. :D
ok cool :)
Title: The Nathaniel
Post by: mikhael on March 13, 2002, 11:11:27 pm
*bump* for updates :D
Title: Re: Hangerman's a' coming
Post by: Zeronet on March 14, 2002, 01:32:55 am
Quote
Originally posted by Kamikaze
Zeronet would like it :D


Indeed,indeed...
Title: The Nathaniel
Post by: Setekh on March 14, 2002, 03:41:50 am
Nice updates... :)

Mmm, it'll be good to see this in OtT... :nod:
Title: The Nathaniel
Post by: Nico on March 14, 2002, 05:54:55 am
Yeah, it's cool :)
tell me if you want the generic NGTA capship maps, or if you prefer that i map it :)
Title: The Nathaniel
Post by: mikhael on March 14, 2002, 06:08:43 am
You'll have to map it, Venom. I am, so far, incapable of setting up a ship for use in Freespace (its a lot harder than Iwar2! *heh*). I'll give you the completed mesh, with some LODs and you can put weapons and stuff where you want them and put it in the game. :)

Oh, and once you've got it textured, Venom, don't forget to give it to Steak. He owes me one of his crazy sexy renders. :D
Title: The Nathaniel
Post by: Stunaep on March 14, 2002, 10:55:51 am
Looks like something belonging to the TAP project. I'd like to see this baby mapped however.

Overall, :jaw: :jaw: :jaw:
Title: The Nathaniel
Post by: Nico on March 14, 2002, 01:49:55 pm
Quote
Originally posted by mikhael
You'll have to map it, Venom. I am, so far, incapable of setting up a ship for use in Freespace (its a lot harder than Iwar2! *heh*). I'll give you the completed mesh, with some LODs and you can put weapons and stuff where you want them and put it in the game. :)

Oh, and once you've got it textured, Venom, don't forget to give it to Steak. He owes me one of his crazy sexy renders. :D


okidoki :)
bah, Setekh also owns me a render of my Banshee, I don't dare to try to remember how many months  ago I asked him to do that :p :D
J/K Steak, I know how busy you are actually :)
Title: The Nathaniel
Post by: mikhael on March 14, 2002, 07:24:43 pm
Actually, come to think of it, Venom, could you email me the NGTA maps? I'll give it a shot and see what I can come up with.

On another note, where's Zeronet? I'd have expected him to chime in on the size of this thing's hangar by now. :D
Title: Re: Re: Hangerman's a' coming
Post by: Nico on March 14, 2002, 07:41:00 pm
Quote
Originally posted by Zeronet


Indeed,indeed...


:)

maps on their way (s ort of :D )
Title: The Nathaniel
Post by: mikhael on March 14, 2002, 08:37:52 pm
How on earth did I miss that? Sorry Zeronet. I missed you in there somehow. :)
Title: The Nathaniel
Post by: Thorn on March 14, 2002, 09:55:45 pm
Quote
Originally posted by venom2506


okidoki :)
bah, Setekh also owns me a render of my Banshee, I don't dare to try to remember how many months  ago I asked him to do that :p :D
J/K Steak, I know how busy you are actually :)


He owes a lot of us renders :doubt:
Title: The Nathaniel
Post by: Setekh on March 15, 2002, 05:04:22 am
Quote
Originally posted by venom2506
okidoki :)
bah, Setekh also owns me a render of my Banshee, I don't dare to try to remember how many months  ago I asked him to do that :p :D
J/K Steak, I know how busy you are actually :)


Sorry. Really. :o
Title: The Nathaniel
Post by: Nico on March 15, 2002, 05:15:01 am
Quote
Originally posted by Thorn


He owes a lot of us renders :doubt:


Actually, I don't think he owes us anything :p
Title: The Nathaniel
Post by: Setekh on March 15, 2002, 05:30:33 am
;) Thanks for the support, dude. :)

I'll give you guys all a full explanation soon, okay? Promise. Soon. Just have a little patience. :nod:
Title: The Nathaniel
Post by: Nico on March 15, 2002, 05:42:50 am
Quote
Originally posted by Setekh
;) Thanks for the support, dude. :)

I'll give you guys all a full explanation soon, okay? Promise. Soon. Just have a little patience. :nod:


lol, you don't need any excuse, life is life :)
Title: The Nathaniel
Post by: Setekh on March 15, 2002, 05:51:16 am
What would be more relevant to say, at this point, is that, well, death is death... :(

Whoops, I've said too much already... :o :(
Title: The Nathaniel
Post by: Nico on March 15, 2002, 06:04:55 am
yeah, I kindda knew. didn't knwo it was that bad tho :(
Title: The Nathaniel
Post by: Setekh on March 15, 2002, 06:22:44 am
Yeah, we'd better stop. :o

Umm, urr, the Nathaniel is cool. :)