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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: happyloaf on December 31, 2008, 01:15:08 am

Title: Have Babylon 5 installed but how do I port my FS2 files to the source project
Post by: happyloaf on December 31, 2008, 01:15:08 am
I installed the babylon 5 mod earlier and that came with an installer that put on the free space source files. I have had Freespace 2 installed for about a week on my hard drive. How do I port my freespace 2 campaign and pilots into the source mod so I can run the babylon 5 mod and my the original freespace 2 campaign from the same installer?
Title: Re: Have Babylon 5 installed but how do I port my FS2 files to the source project
Post by: karajorma on December 31, 2008, 01:51:28 am
You don't. TBP is meant to be stand-alone and will fail most hideously if you try to turn it into an FS2 mod.
Title: Re: Have Babylon 5 installed but how do I port my FS2 files to the source project
Post by: happyloaf on December 31, 2008, 10:09:31 am
I figured it had the freespace 2 engine and campaings and was just wondering if I could "port" my freespace save over so I could play in a higher resolution.
Title: Re: Have Babylon 5 installed but how do I port my FS2 files to the source project
Post by: karajorma on December 31, 2008, 10:36:31 am
Resolution is set in the launcher. It has nothing to do with the save (Which are done via the pilot file).