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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Vertigo 7 on January 01, 2009, 11:51:01 pm

Title: fly by sounds
Post by: Vertigo 7 on January 01, 2009, 11:51:01 pm
I noticed recently that when you burn by a group of fighters that are tightly bunched, FS2 will que up the fly by sound for each ship in range. What I mean is, say there are 3 fighters bunched up and you burn by them, it will play the fly by sound 3 times, 1 right after the other instead of mixing all 3 of them together. Is there any way that this can be changed to be more realistic? Im not 100% sure if fs2 is capable of playing a sound file more than once or not.
Title: Re: fly by sounds
Post by: Goober5000 on January 02, 2009, 01:39:59 am
It's an old bug:
http://scp.indiegames.us/mantis/view.php?id=58

It can probably be fixed, but nobody who knows how to fix it has the time right now.
Title: Re: fly by sounds
Post by: Vertigo 7 on January 02, 2009, 02:03:02 am
well i see then! i thought it was just somethin small that got missed. Oh wellz least its known =D