Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Darkage on April 01, 2001, 01:22:00 pm

Title: mod help for nuclear effects
Post by: Darkage on April 01, 2001, 01:22:00 pm
I am working on a new mod and i want a nuclear effect in ani format.There wil be more new explosion effects in the mod,if some one want's to help me whit the mod it would apiciated   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
iff some one can make that kind of effects then please mail me at  [email protected]  or post on the bb.And soon ill open up my mod site whit the latest new on my projects and other stuff  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

thanks

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           [email protected]                     hello,great bb
we all die but when we die we die togheter.
its a good day to die now
all your spacecrak belongs to me  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

[This message has been edited by darkage (edited 04-01-2001).]

[This message has been edited by darkage (edited 04-01-2001).]
Title: mod help for nuclear effects
Post by: Shrike on April 01, 2001, 03:27:00 pm
You mean a sudden flash then nothing?
Title: mod help for nuclear effects
Post by: Darkage on April 02, 2001, 09:35:00 am
a suddend flash whit a big fast going shock wave and a mushroom effect (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

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          [email protected]                    hello,great bb
we all die but when we die we die togheter.
its a good day to die now
all your spacecrak belongs to me:)
iqc 102628858
Title: mod help for nuclear effects
Post by: Bobboau on April 02, 2001, 11:25:00 am
you wouldn't have a mushroom in space, there needs to be an up and down for the mushroom to form.

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Bobboau, bringing you products that work.............. in theory
Title: mod help for nuclear effects
Post by: Darkage on April 02, 2001, 12:33:00 pm
Hmmm didn't think of that it wil be better if it has a brite flash and a verry fast shock wave (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

------------------
          [email protected]                    hello,great bb
we all die but when we die we die togheter.
its a good day to die now
all your spacecrak belongs to me:)
iqc 102628858
Title: mod help for nuclear effects
Post by: Snipes on April 02, 2001, 09:15:00 pm
Like A helios  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: mod help for nuclear effects
Post by: NeoHunter on April 03, 2001, 02:36:00 am
Yeah. A Helios but with the additional bright, len flare flash. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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...and one day, Man will journey farther and faster into Space. - My thoughts

GTD Excellence  ("http://freespace.volitionwatch.com/excellence") Webmaster
NeoHunter<                      [b][email protected][/b]                                    >
Title: mod help for nuclear effects
Post by: Darkage on April 03, 2001, 08:38:00 am
 
Quote
Originally posted by NeoHunter:
Yeah. A Helios but with the additional bright, len flare flash.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)


i tryed that but it comes out like a scare (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)and it was in 256 colors (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)I don't know what's wrong (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

------------------
          [email protected]                    hello,great bb
we all die but when we die we die togheter.
its a good day to die now
all your spacecrak belongs to me:)
iqc 102628858