Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Vertigo 7 on January 08, 2009, 12:56:30 am

Title: multipart turrets
Post by: Vertigo 7 on January 08, 2009, 12:56:30 am
Can I have a turret where the arm can move in X and Y instead of the base moving in X and the arm move in Y?
Title: Re: multipart turrets
Post by: Wanderer on January 08, 2009, 01:04:50 am
Make the turret base so small it cant be seen and make the turret arm big enough? Or make the turret base symmetrical so that you cant see if it rotates.
Title: Re: multipart turrets
Post by: Vertigo 7 on January 08, 2009, 01:07:02 am
i suppose making the turret base super tiny would work. essentially what i want to do is just have a barrel protruding from the surface and i want it to beable to point at the target
Title: Re: multipart turrets
Post by: Getter Robo G on January 08, 2009, 08:12:41 am
A "ball" type turret also helps make it look more natural, unless you're making it look like a recessed "slot" type.