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General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: SypheDMar on January 11, 2009, 05:34:04 pm

Title: Weird Weapon Load-out in the King's Gambit
Post by: SypheDMar on January 11, 2009, 05:34:04 pm
The ship load-out seems correct, but the weapon load-out only offers tempest, hornets, and rockeyes as secondaries.
Problem seems to have been known from the Wiki, but my build is newer than what has been stated.
Using 1/6/09 Nightly Build.

EDIT: There are no cyclops in the next mission, either.
Title: Re: Weird Weapon Load-out in the King's Gambit
Post by: FUBAR-BDHR on January 11, 2009, 05:43:35 pm
Most likely a corrupted pilot file.  You can create a new one and start over or try Kara's FAQ for a campaign file that will start you off close to that mission. 

Found the link:  http://homepage.ntlworld.com/karajorma/FAQ/Downloads/CampaignRestarts/SM2-04-FromTheKing'sGambit.zip
Title: Re: Weird Weapon Load-out in the King's Gambit
Post by: Jeff Vader on January 12, 2009, 02:44:03 am
Sigh...

Also explained here (http://www.hard-light.net/forums/index.php/topic,56279.msg1180357.html#msg1180357).
Title: Re: Weird Weapon Load-out in the King's Gambit
Post by: Dilmah G on January 12, 2009, 03:13:02 am
The ship load-out seems correct, but the weapon load-out only offers tempest, hornets, and rockeyes as secondaries.
Problem seems to have been known from the Wiki, but my build is newer than what has been stated.
Using 1/6/09 Nightly Build.

EDIT: There are no cyclops in the next mission, either.

Exact problem happened to me at the beginning of last year when I was a real sped at.... this

Definitely a corrupted Pilot File, remember to use a different pilot for each mod
Title: Re: Weird Weapon Load-out in the King's Gambit
Post by: FUBAR-BDHR on January 12, 2009, 03:16:46 am
Not only for each mod but for any updates of the same mod.  Ran into that problem in TBP.  Updated campaign with the same fc2 file but new missions toasted my pilot. 
Title: Re: Weird Weapon Load-out in the King's Gambit
Post by: Dilmah G on January 12, 2009, 03:19:41 am
Not only for each mod but for any updates of the same mod.  Ran into that problem in TBP.  Updated campaign with the same fc2 file but new missions toasted my pilot. 

Ouch
Title: Re: Weird Weapon Load-out in the King's Gambit
Post by: SypheDMar on January 13, 2009, 08:04:57 pm
I didn't realize this was in the sticky. My bad. The thread title made me assume that it was hardware/software-related rather than gameplay-related, though. Anyway, I'll read that from now on. Thanks.
Title: Re: Weird Weapon Load-out in the King's Gambit
Post by: Jeff Vader on January 14, 2009, 03:11:55 am
Well, the purpose of this board is to offer support for FreeSpace, FreeSpace 2 and FreeSpace Open.