Hard Light Productions Forums
Hosted Projects - FS2 Required => FreeSpace Conversion => Silent Threat: Reborn => Topic started by: Angelus on January 16, 2009, 04:26:01 pm
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I played a couple of missions so far and i like it, great work guys.
I have a question regarding ST:R, 'cause i have sometimes trouble with 3.6.10 builds.
Some models like the Valk and the Apollo are the original ones ( low poly ), right?
I remember someone posting that there is no HTL model of the Apollo.
In stage 3 of the briefing for mission "Secret Recovery", you hear the line "Your objectives will be to protect Transport Epsilon 1." twice.
Apologies, should this has been asked/ mentioned before.
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Some models like the Valk and the Apollo are the original ones ( low poly ), right?
I remember someone posting that there is no HTL model of the Apollo.
Are you properly using both the normal MediaVPs and the FSPort MediaVP?
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Umm, if you're playing "Secret Recovery", you're playing the original ST, not ST:R. :p
We'll fix that briefing line though.
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Why bother? :doubt:
And yes, Angelus, there is a seperate Media VP for the FSPort-only ships and weapons. You can find it, and installation instructions, in the 3.6.11 release thread (near the top of this forum.)
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I DL everything via Turey's installer, and followed the instructions.
It seems i missed the part where you have to re-name the folders Fsport-str to Fsport_str.
I also copied and pasted this in the mod.ini from the instructions:
[multimod]
primArylist = fsport_mediavps;
secondArylist = fsport,mediavps;
Is this correct? There was a thread where a member had trouble with the Media.vps because of the A in primArylist and secondArylist ( Goober replied.
Can't find it anymore, and i remember vaguely that this isn't relevant, not sure though.
Anyway, restarting the real ST:R campaign. :p
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both secondry and secondary work now.
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Thx!
What a difference! Awesome work and many thx to everyone involved!
Yay, i has HTL fighters... :D
Only one small question, though.
In the "default" ST, the Repulse was the HTL version, in ST:R it's the older ship ( no flashy lights on the landing strip ).
Is that intentional or did i again manage to screw up?
I checked the folders, the mod.ini, the launcher, i followed every step from the instructions.
Everything is as it should be.
EDIT: Nevermind, just checked the fsport vps, it supposed to be the old cruiser.
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Only one small question, though.
In the "default" ST, the Repulse was the HTL version, in ST:R it's the older ship ( no flashy lights on the landing strip ).
Is that intentional or did i again manage to screw up?
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EDIT: Nevermind, just checked the fsport vps, it supposed to be the old cruiser.
Indeed. It's related to retail-compatibility. Will possibly be fixed when 3.6.11 comes out.
And it's not a ****ing cruiser; it's a Yamaha Tri-Moto destroyer.
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Also, the Repulse wasn't in the original ST. :p