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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: emi_100 on January 17, 2009, 09:44:41 pm

Title: Babylon 5: The Geometry of Shadows - project trailers
Post by: emi_100 on January 17, 2009, 09:44:41 pm
BABYLON 5
-The Geometry of Shadows-




Hello people  :)
The long work on the B5:TGoS project and its current progress is allow our team to release two game trailers. Screenshots will be available later.

Trailer #1.
Minimum of compress. Size - 89.4Mb
Video XVID 640x480 25.00fps 1077Kbps
Audio 44100kHz 4bit stereo
Link - http://oldforum.oss.nov.ru/ojj/tgos_01_hq_640x480.avi (http://oldforum.oss.nov.ru/ojj/tgos_01_hq_640x480.avi)

Minimum of compress. Size - 39.7Mb
Video XVID 480x360 25.00fps 1077Kbps
Audio 22050kHz 4bit stereo
Link - http://oldforum.oss.nov.ru/ojj/tgos_01_mq_480x360.avi (http://oldforum.oss.nov.ru/ojj/tgos_01_mq_480x360.avi)

Trailer #2.
Minimum of compress. Size - 89.4Mb
Video XVID 640x480 25.00fps 1077Kbps
Audio 44100kHz 4bit stereo
Link - http://oldforum.oss.nov.ru/ojj/tgos_02_hq_640x480.avi (http://oldforum.oss.nov.ru/ojj/tgos_02_hq_640x480.avi)

Minimum of compress. Size - 39.7Mb
Video XVID 480x360 25.00fps 1077Kbps
Audio 22050kHz 4bit stereo
Link - http://oldforum.oss.nov.ru/ojj/tgos_02_mq_480x360.avi (http://oldforum.oss.nov.ru/ojj/tgos_02_mq_480x360.avi)
Youtube, link - http://www.youtube.com/watch?v=kOIbwlhc90c (http://www.youtube.com/watch?v=kOIbwlhc90c)

Let us to know what do you think about.

OpenSpace Softworks Website: http://proxima-fleet.com/ (http://proxima-fleet.com/)



OpenSpace Softworks Team
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Lt.Cannonfodder on January 18, 2009, 04:46:14 am
What. The. ****.  :wtf:
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Aardwolf on January 19, 2009, 11:42:22 am
Um, yeah... what is this?

If I didn't know any better, I'd put togetherand think you were an adbot or a spambot or some sort of bot.

From looking at the site link, it seems legit--but the fact that "OpenSpace Softworks" is mentioned nowhere except in the link to your site, and in a right-justified line at the end of your post--seems odd.

Again, sorry if this is serious, but the way you presented it makes me (and maybe others) skeptical.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: IPAndrews on January 19, 2009, 11:43:50 am
I also think that you should all be ashamed for trying to take credit for the TBP involvement.

This new game should not be using any (and I mean any) TBP materials at all.  They know this. Provided they are sticking to the rules they don't owe us credit. As for why another thread needs to be created when there is already one in the General Discussion forum (and it's a doozy), I have no idea.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: LeGuille on January 19, 2009, 11:46:52 am
I meant to edit my post, but I deleted it on accident.

Now, I don't have any proof of this, but it's sickening. I can clearly see a lot of TBP in this project.

The fact is, that they do not credit SCP, JMS, Interplay, Volition... nobody.

What. The. Hell.

This just pisses me off.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Aardwolf on January 19, 2009, 11:50:09 am
emi's post is an (almost) exact copy of this post:

http://proxima-fleet.com/forums/showthread.php?tid=125
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Goober5000 on January 19, 2009, 11:59:47 am
Closed two threads and moved the longest to its proper forum:
http://www.hard-light.net/forums/index.php/topic,60464.0.html