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Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: emi_100 on January 17, 2009, 09:45:14 pm

Title: Babylon 5: The Geometry of Shadows - project trailers
Post by: emi_100 on January 17, 2009, 09:45:14 pm
BABYLON 5
-The Geometry of Shadows-




Hello people  :)
The long work on the B5:TGoS project and its current progress is allow our team to release two game trailers. Screenshots will be available later.

Trailer #1.
Minimum of compress. Size - 89.4Mb
Video XVID 640x480 25.00fps 1077Kbps
Audio 44100kHz 4bit stereo
Link - http://oldforum.oss.nov.ru/ojj/tgos_01_hq_640x480.avi (http://oldforum.oss.nov.ru/ojj/tgos_01_hq_640x480.avi)

Minimum of compress. Size - 39.7Mb
Video XVID 480x360 25.00fps 1077Kbps
Audio 22050kHz 4bit stereo
Link - http://oldforum.oss.nov.ru/ojj/tgos_01_mq_480x360.avi (http://oldforum.oss.nov.ru/ojj/tgos_01_mq_480x360.avi)

Trailer #2.

Minimum of compress. Size - 89.4Mb
Video XVID 640x480 25.00fps 1077Kbps
Audio 44100kHz 4bit stereo
Link - http://oldforum.oss.nov.ru/ojj/tgos_02_hq_640x480.avi (http://oldforum.oss.nov.ru/ojj/tgos_02_hq_640x480.avi)

Minimum of compress. Size - 39.7Mb
Video XVID 480x360 25.00fps 1077Kbps
Audio 22050kHz 4bit stereo
Link - http://oldforum.oss.nov.ru/ojj/tgos_02_mq_480x360.avi (http://oldforum.oss.nov.ru/ojj/tgos_02_mq_480x360.avi)
Youtube, link - http://www.youtube.com/watch?v=kOIbwlhc90c (http://www.youtube.com/watch?v=kOIbwlhc90c)

Let us to know what do you think about.

OpenSpace Softworks Website: http://proxima-fleet.com/ (http://proxima-fleet.com/)



OpenSpace Softworks Team
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Bobboau on January 18, 2009, 12:35:07 pm
after an hour and a half long wait, during which I forgot about this, WMP opened up and told me it could not open the file.

you need to learn to internet, use more common codecs, or better yet use streaming youtube is a good first option, divx (with embedded divx web player) is good for high quality.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: emi_100 on January 18, 2009, 12:47:23 pm
Youtube, link - http://www.youtube.com/watch?v=kOIbwlhc90c (http://www.youtube.com/watch?v=kOIbwlhc90c) add to the main post
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: BloodEagle on January 18, 2009, 12:48:42 pm
45 minute download.... You might want to upload those to a better host, next time.

----

after an hour and a half long wait, during which I forgot about this, WMP opened up and told me it could not open the file.

Do you have the CombinedCommunityCodecPack?
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Ghostavo on January 18, 2009, 01:01:24 pm
Youtube, link - http://www.youtube.com/watch?v=kOIbwlhc90c (http://www.youtube.com/watch?v=kOIbwlhc90c) add to the main post

WTF?
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Ashrak on January 18, 2009, 01:48:24 pm
wtf does south ossetia have to do with Shadows and starfurys :D
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Fury on January 18, 2009, 01:53:56 pm
Eh... so what was that? A propaganda video masked as a B5 trailer? Meh...
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: peterv on January 18, 2009, 01:57:05 pm
It's a Saakashvili's propaganda to convince people that he's a victim of propaganda  :lol:
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Asprin on January 18, 2009, 02:26:57 pm
Quote
Eh... so what was that? A propaganda video masked as a B5 trailer? Meh...
Have you read the titles? Anyway, this campiagn is hystorical/hypotetical reconstruction of the conflict between RF and GE in the universe of B5, built on the heavily modified FS2Open engine.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: IPAndrews on January 18, 2009, 02:29:22 pm
Stop using TBP's freighter. You don't have permission. Make your own. Beyond that, I find your Georgia theme to be misguided, distasteful, but most of all monumentally dumb. A game based on a long dead sci-fi centred on Balkan political propaganda. Just what everyone's been waiting for. Congratulations. Take your leadership outside, line them up against a wall, shoot them, a few times just to be sure. I mean FFS.

I like the new Olympus and Hyperion ;).
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: IPAndrews on January 18, 2009, 02:31:25 pm
[Have you read the titles? Anyway, this campiagn is hystorical/hypotetical reconstruction of the conflict between RF and GE

The man himself. Asprin. What the hell? Have you just discovered pot or something?
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: peterv on January 18, 2009, 02:31:59 pm
A game based on a long dead sci-fi centred on Balkan political propaganda.



You're confusing locations.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: IPAndrews on January 18, 2009, 02:39:03 pm
You're confusing locations.

Really. Clearly I will need to take an evening class in geo politics before I consider playing this  :wtf:
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: peterv on January 18, 2009, 02:41:35 pm
It's geography, not geopolitics  :)
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Flipside on January 18, 2009, 02:43:23 pm
Once again, I suppose it's a question of time, no-one thinks twice about games set around WWII, for example, however, I'm not really in favour of the idea of transferring modern politics into a game format, especially something that still touches nerves to the degree this one does.

That said, there's no law against making one.

Try not to let this turn into a flame-session please,
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Asprin on January 18, 2009, 02:45:09 pm
Quote
Stop using TBP's freighter. You don't have permission.
There're no TBP resources AT ALL - external likeness is not a proof. Well, you'll see it in any case soon, after release.

Quote
The man himself. Asprin. What the hell? Have you just discovered pot or something?
Ah, hello there! No, you're wrong. And looks like i must ask you too: Have you read the titles?

Quote
transferring modern politics into a game format
Quote
Try not to let this turn into a flame-session please
The project has no politics, this is space combat simulator - the pilot can't think about politic during combat. By the way, campaign's storyline is not justify any of the parties.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Flipside on January 18, 2009, 02:53:48 pm
As I said before, there's no law against making it, and I wasn't implying it was partisan, but I don't want this thread to devolve into an argument about the recent conflict, whether the game is directly related to it or not.

Basically, I'm not passing an opinion on the game itself, I'm just asking people not to allow this thread to devolve into an argument else I will be forced to lock it, and I don't like doing that with any Freespace 2 Mod announcement, regardless of personal feelings one way or another about it.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: IPAndrews on January 18, 2009, 02:56:24 pm
I'm passing an opinion. I'm of the opinion this is quite possibly the worst idea I've ever seen.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: peterv on January 18, 2009, 03:08:17 pm
As I said before, there's no law against making it, and I wasn't implying it was partisan, but I don't want this thread to devolve into an argument about the recent conflict, whether the game is directly related to it or not.

Basically, I'm not passing an opinion on the game itself, I'm just asking people not to allow this thread to devolve into an argument else I will be forced to lock it, and I don't like doing that with any Freespace 2 Mod announcement, regardless of personal feelings one way or another about it.

My opinion is that you have to lock the thread. Whatching the trailer, the only thing i could think of after the first seconds, was that someone was making propaganda. Now what, are we suppose to debate about how exciting the trailer was?
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Bobboau on January 18, 2009, 03:38:39 pm
worst propaganda ever.

I don't even know what they want me to beleive, in fact I have no idea what the **** that just was!.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Asprin on January 18, 2009, 04:24:36 pm
With all due respect to HLP community, but how can you talk about propaganda if you saw only 2 trailers. This is very similar to situation when you've read only preface to a book, and then you're saying: "...This book is propaganda..." Guys, it's can't be serious, because you don't know about the story line, which actually is very dramatic, and its main objective is to show one simple thought: "...any war is civilian, because all men are brothers..."
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: castor on January 18, 2009, 04:50:30 pm
Well, it looked very good, technically and artistically.
No comment on the rest.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Ghostavo on January 18, 2009, 04:59:40 pm
To clarify, my first thought was "What the hell does the Georgia-Russia conflict have to do with the Babylon 5 universe?" and I maintain by it.

It's not a question of politics, it's just a plain weird scenario and an immersion killer.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: peterv on January 18, 2009, 06:39:35 pm
With all due respect to HLP community, but how can you talk about propaganda if you saw only 2 trailers. This is very similar to situation when you've read only preface to a book, and then you're saying: "...This book is propaganda..." Guys, it's can't be serious, because you don't know about the story line, which actually is very dramatic, and its main objective is to show one simple thought: "...any war is civilian, because all men are brothers..."

From the end titles of the trailer:

"Historical reconstruction of the military conflict between Russia federation and Georgia in the universe of babylon 5
In memory of all Saakasfvili's victims"

This is the definition of propaganda.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Asprin on January 18, 2009, 07:22:34 pm
Any attacker has a leader, so eventually when we're returning back the roots we're discovering a real source of the victims. But what if we're not reach the roots? What if we're only think that we've already reach it? Hmmmm....Looks like i've started to explain the story line already...
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: peterv on January 18, 2009, 07:33:48 pm
What can i say? When you reconstruct a conflict, it's a requirement that you know the story, right? And in this case you know the attacker, the reasons that he attacked for etc.
So let us know please, because all i know about this particular story is what the media said, and i don't trust them so very much.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Asprin on January 18, 2009, 07:49:39 pm
Yes, the way of main hero will start during this conflict...all will looks "good" for some time, but suddenly the hero will start to approach to the one of main B5 thoghts: "...our enemy are not kingdoms or empires, our enemy is darkness in lost soul..."
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: peterv on January 18, 2009, 07:59:43 pm
For those of us who remain naive:

http://www.orange-papers.org/orange-propaganda.html

And especially this part:

"When you are losing a point, change the subject. Start talking about something else, anything else, where you at least can't lose because there isn't anything to lose".

Please guys, lock the thread  :mad2:
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: General Battuta on January 18, 2009, 10:23:46 pm
Wait, this isn't in TBP? This is Minbari Project?

It looks exactly the same. Could someone highlight the differences?

I understand Minbari Project has full-Newtonian flight, but I couldn't tell it apart from TBP glide.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Asprin on January 18, 2009, 10:45:44 pm
The project has all futures of Minbari Project, but in this time their number is significant increased. Anyway you can read this F.A.Q. (http://proxima-fleet.com/forums/showthread.php?tid=128) for future details.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: General Battuta on January 18, 2009, 10:50:57 pm
You'll have to cut that 'in the memory of all the victims of Sakashvili' line at the end, or it's still propaganda.

There is a strong argument that Russia provoked the war, after all.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Asprin on January 18, 2009, 11:06:33 pm
Quote
You'll have to cut that 'in the memory of all the victims of Sakashvili' line at the end, or it's still propaganda.
If there is only problem, so no problems.

Quote
There is a strong argument that Russia provoked the war, after all.
There're many strong arguments about conflict roots. So let's leave this theme.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: General Battuta on January 18, 2009, 11:09:23 pm
What?
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Bobboau on January 18, 2009, 11:43:31 pm
"What the hell does the Georgia-Russia conflict have to do with the Babylon 5 universe?"

QFTW
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: IPAndrews on January 19, 2009, 03:17:05 am
They could have at least disguised it as a Babylon 5 storyline. This is just lazy. What next? A Babylon 5 retelling of the X Factor voting scandal?
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Wanderer on January 19, 2009, 03:42:15 am
Granted that i do not really know what preceded and eventually precipitated the conflict but i do believe that Georgia had very little to gain in (or reason to) invading South Ossetia in the first place... However what i do remember from the conflict in question in addition to the shelling of the SO capital were the Russian blockade of only real port in Georgia (not to mention the 'peacekeepers' looting Georgian property) thus preventing aid from reaching Georgia, Russian 'peacekeepers' preventing humanitarian aid reaching city of (bit of googling..) Gori (?) for several days, not forgetting what some Russian officer described as 'marauding gangs' of Ossetian militia looting Georgian property under the eyes of the said 'peacekeepers'...

So yeah... kinda wonder what kind of balanced view of the conflict are you actually making?
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: karajorma on January 19, 2009, 03:47:06 am
I'll have to agree with Wanderer on the political side. You've basically selected a very messy war and come off as hugely one sided. Now if you made it clear that you'd see whatever side represents the Russians doing all kinds of bad stuff too then you might come off as more balanced.

It is possible to make a game which is based on the themes of a war which is recent. If you'd based your campaign around the idea of Earth Force getting drawn into invading a star system in an attempt to restore order and then finding itself embroiled in an insurgency most people would draw parallels to Iraq. And that would be fine.

The problems comes when you quite clearly state that you're trying to make the War in Iraq into a  B5 game that celebrates the war. It just draws you away from the game you're trying to sell. If you want to persuade anyone to play this outside of Russia you really will need to persuade them thatit  is believable, not simply an attempt to create Russian propaganda in the FS2_Open engine.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Asprin on January 19, 2009, 05:55:37 am
Quote
It is possible to make a game which is based on the themes of a war which is recent. If you'd based your campaign around the idea of Earth Force getting drawn into invading a star system in an attempt to restore order and then finding itself embroiled in an insurgency most people would draw parallels to Iraq. And that would be fine.

Personally I think this is an excellent solution. Looks like i have to convince our team to do so.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: peterv on January 19, 2009, 10:51:32 am

It is possible to make a game which is based on the themes of a war which is recent. If you'd based your campaign around the idea of Earth Force getting drawn into invading a star system in an attempt to restore order and then finding itself embroiled in an insurgency most people would draw parallels to Iraq. And that would be fine.


Yes! That could be a base for a clever propaganda  :yes:
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: IPAndrews on January 19, 2009, 10:53:53 am
Even I would play that, and I wouldn't even know I was being brainwashed.  :yes:
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: peterv on January 19, 2009, 12:22:55 pm
Credits:

1. 58th Russia Federation Army.
2. Peacekeeping forces in the region of Georgian - Ossetian conflict.
3. Russian TV Channel One.
4. News Agency OSInform.

And ... Bobboau...

Seriously, check the end titles of the trailer  :lol:
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Aardwolf on January 19, 2009, 02:44:24 pm
Have you read the titles?

Titles? What the heck are you talking about?
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Vidmaster on January 19, 2009, 03:00:24 pm
I'll quote a post by myself from another thread:
while the gameplay doesn't look bad, why the heck are you russians doing that Georgian Blitzkrieg and the Russian retaliation in Babylon5?  :confused: :confused: :confused:  To me, that's offending. You are using one of my favorite things to spread political messages.
And seeing the evil red Georgian Hyperions shooting down defenseless Transports...       ...sorry but that's just lame. And making a game (or mod) out of a war not even 6 month past  :nervous: ...              ...is that ethical?


Asprin, when you asked me last year if I were interesed in fredding for the sequel to Minbari Project...      ...I expected something very very different. Consider my maybe revoked.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Hunter on January 19, 2009, 05:46:40 pm
Politics aside, it doesn't even make sense that Georgia could own any spare faring ships at all. From what little we've seen in B5, joint or seperate efforts by America and Russia constructed the Earth Alliance fleet. And let's not forget, it's called the EARTH ALLIANCE for a reason because it represents ONE organization. This story makes no sense at all. If such a fight existed at all, it would take place on Earth not in space. Just like the Mars riots in B5 lore, they did not take place in orbit damnit!
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Droid803 on January 19, 2009, 06:18:51 pm
Unless they're just using B5 ships and not connecting it to B5 at all...
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: darkmaster on January 19, 2009, 06:26:55 pm
Well I say NO. You are making a big mistake Asprin. I would like to say that the Minbari Project was a great success, but this one... I won't try to play it, sorry.
To me it is no problem to bring politics to a game, but what you are bringing to your game is not politics, you are bringing the souls of the dead people of the recent conflict to your game.
Think about this : Every soldier who fought in this war has a family - every soldier who died in this war has a family. What will happen if the son of a dead GE soldier unintendedly play your game ? What will he think ? Can you understand his feeling ? You are making the job of killing his father a game - a kind of entertainment.
The B5 universe was created to bring people joy and pleasure, not pain and suffering. I won't play a game that can hurt people.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Asprin on January 19, 2009, 10:43:13 pm
Quote
And ... Bobboau...
We're using his "rotational skybox" code, therefore his name must be in titles. And by the way, since the current campaign's genre was changed, i think new trailers will be available soon. Anyway - nothing we can't handle.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Hellstryker on January 20, 2009, 08:29:35 am
I find myself siding with Nuke more and more these days.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Vidmaster on January 23, 2009, 02:58:17 am
THIS IS NOT THE BABYLON PROJECT! THE BABYLON PROJECT MOD IS NOT RELATED IN ANY WAY TO THIS GAME. THE THE BABYLON PROJECT TEAM-MEMBERS DISSOCIATE FROM THIS GAME.

That's all I have to say. Don't judge what we are doing by this thing.  :ick:
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Aardwolf on January 25, 2009, 12:02:40 am
Asprin doesn't seem to care (or understand) that nobody here likes the plot he's described for this campaign, or in general any idea for a campaign retelling current-events military conflicts in a space-combat setting.

Every time someone has tried to point this out, either he ignores it, he makes some completely unrelated or unintelligible statement to try to confuse the person who did so, or he says something to the effect of "Yes well I like my idea so I'm doing it anyway" and then he continues telling us details about it even though everyone has already said the whole idea is so bad that those details can't possibly make it worth playing.




It also seems to me that Asprin has consistently failed to prove false claims that his team is using TBP assets without permission (see some of the locked threads; this was also discussed to some extent on the hard-light IRC channel).

Sorry if maybe I'm being a little harsh or speaking for the entire community even if not everyone agrees completely, but this is starting to get on my nerves.
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: castor on January 25, 2009, 04:24:51 pm
Soo.. what would you want to do about it?
Title: Re: Babylon 5: The Geometry of Shadows - project trailers
Post by: Vidmaster on January 28, 2009, 02:05:28 am
boycott this and play TBP instead. Play lots of TBP. Spread the word  ;7