Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: 0rph3u5 on January 22, 2009, 02:24:28 am

Title: SF Advocatus (Chimera derivate) problems
Post by: 0rph3u5 on January 22, 2009, 02:24:28 am
I've modified the SF Chimera usage in my mods and hit problems with current modification;

1) I've added the shivan gattling from a Nukemod-release to model to represent a new primary array - but I cannot modify the bounding box and so I cannot place the cannon the way you can see it in the screenshot below

2) I need a way to texture that array - currently it uses the chimeras maps...
Title: Re: SF Avocatus (Chimera derivate) problems
Post by: Galemp on January 22, 2009, 08:28:14 am
Please repost your screenshot.
Title: Re: SF Avocatus (Chimera derivate) problems
Post by: 0rph3u5 on January 22, 2009, 12:14:32 pm
Quote
The upload folder is full. Please try a smaller file and/or contact an administrator.

26,6 KB used to be small
Title: Re: SF Avocatus (Chimera derivate) problems
Post by: Getter Robo G on January 22, 2009, 12:25:19 pm
http://s22.photobucket.com

sign up for a photo host

you can make an album just for wips if you desire...
Title: Re: SF Avocatus (Chimera derivate) problems
Post by: 0rph3u5 on January 22, 2009, 12:37:41 pm
here we go... straigh from the WotW-page
(http://proxima-fleet.com/wo/wotw/images/site/Advocatus.jpg)

EDIT:
That is how it supposed to look and how PSC2 won't let me save it; you clearly see the problems with the textures
the saveable version have those three additional arms further back where they look totally silly

EDIT2:
For those who are curious - the WotW-tech description:
Spoiler:
The SF Advocatus is second shivan fighter the GTVA has encountered which uses the beam-technology for its primary weapons. Unlike the Familiar Interceptor the Advocate - despite its small profile - has prooven to be a good heavy fighter which can destroy all allied cruiser-types in a matter of minutes.
Title: Re: SF Avocatus (Chimera derivate) problems
Post by: Galemp on January 22, 2009, 05:21:14 pm
Is... that even an appropriate texture for that model? The UV mapping looks messed up.
Title: Re: SF Avocatus (Chimera derivate) problems
Post by: Herra Tohtori on January 22, 2009, 05:35:48 pm
Should it be Advocatus (lawyer, lol) instead of Avocatus?

Reminds me of JAD with the lawsuit threats...
Title: Re: SF Avocatus (Chimera derivate) problems
Post by: 0rph3u5 on January 23, 2009, 02:40:18 am
Is... that even an appropriate texture for that model? The UV mapping looks messed up.

that's not the original - this new one was made by freespaceking (LINK TO FSMODS.NET (http://www.freespacemods.net/download.php?view.435)) - but the mapping is fine except for the three arms on the front

Should it be Advocatus (lawyer, lol) instead of Avocatus?

that's only the threat topic --
In the tables and the like it is ADVOCATE
Title: Re: SF Advocatus (Chimera derivate) problems
Post by: Droid803 on January 23, 2009, 05:14:44 pm
Then why is the topic title different? :wtf: