Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Retsof on January 29, 2009, 08:14:26 pm
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Just something to think about, having to do with creating ships and vehicles in an RTS. I doubt it's really possible, but it would be cool anyway.
So say you want to create a custom ship. You decide locations and facings for the turrets and systems, and perhaps put in a very basic shape. The computer then uses a sort of style template that fits the faction you are playing as (if there are multiple styles you could pick one) and generates the ship.
Thoughts?
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A sort of mixture of Spore and Sins of a Solar Empire?
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Hm.... something like that, yes.
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It's certainly doable... And probably has been done before, though I can't think of anything like it off the top of my head.
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spore did it
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Well, I googled it, found lots of spore references and an indiegame procedural generation competition, but nothing like what I described above. Well, mabey some designer will stumble onto this thread and think its a good idea. :rolleyes: