Hard Light Productions Forums

Hosted Projects - Standalone => The Babylon Project => Topic started by: Quest_techie on February 03, 2009, 05:11:50 am

Title: Ships.tbl, gliding
Post by: Quest_techie on February 03, 2009, 05:11:50 am
What are the variables involved in making the starfuries glide so well as they do?

I've been playing with vanilla FSO, and I want to make a few of those ships glide like you have made the star furies, but, I dunno what I am missing.
Title: Re: Ships.tbl, gliding
Post by: Vidmaster on February 03, 2009, 07:02:02 am
there is a glide toggle. Simple yes or no.
Title: Re: Ships.tbl, gliding
Post by: Skullar on February 03, 2009, 12:46:17 pm
speaking of it, the PRESIDENTIAL STARFURIES cannot glide.... That one was missed when they made the tbl....

Makes mission 3 of EACW a little more difficult :)
Title: Re: Ships.tbl, gliding
Post by: FUBAR-BDHR on February 03, 2009, 12:48:50 pm
Couldn't you use the regular one and texture replace it to make it look like a presidential one?
Title: Re: Ships.tbl, gliding
Post by: Skullar on February 03, 2009, 12:50:44 pm
Yes that works for non-player ships. It didn't work for the player himself, but I considered this issue minor. As the helluva pilot I am, I toast those blackomegas anyway... :D
Title: Re: Ships.tbl, gliding
Post by: IPAndrews on February 03, 2009, 12:52:20 pm
Texture replacement should work for any ship. Sounds like another game engine bug.