Hard Light Productions Forums
Hosted Projects - Standalone => The Babylon Project => Topic started by: Skullar on February 03, 2009, 10:20:12 am
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The training mission needs a 3.6.10 build, it doesnt work otherwise.
The link can be found here : http://den5.pochta.ru/TBP/missions/ITNOTE-for-3_6_10.vp
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Recorded the Pilot's voice and sent an e-mail.
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what happend to EACW?
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Nothing. Consider ITNOTE as the byproduct of the development of some EACW missions.
ITNOTE is outlined, and meant as an EACW crossover campaign. I will do ITNOTE eventually, AFTER EACW is finished.
I didn't desert EACW, just made ITNOTE in a few days ( within a week I think ) so I can release SOMETHING. Its an introduction to the centauri, and a test, since you get to fly a SENTRI in EACW as well, and the player's ship in ITNOTE, the CENTAURUS, is also featured in part IV of the civil war campaign.
You meet your alter ego.
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OOps ! I am sorry, something, but the quality of your samples is beyond salvation !!!
So, nothing fancy boys and girls, just record these lines and send them, if you can get this done within the next few hours, I can release itnote 6pm GMT tomorrow.
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Sent re done lines, hope they are to a higher standard.
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Yeah ! All done :)
Hope you people like the atmosphere , ITNOTE shows some possibilities with new cutscene SEXPS :)
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So it should be up soon then? Does it need anything other than a 3.6.10 build?
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Nope. everything else is included in the vp.
It requires a 3.6.10 build because it uses new sexps.
Thread closed :)
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The new sexy SEXPS are very well done in cutscenes and overall the training campaign is one of the best - ever made for babylon project, even despite it's just 3 missions. :yes:
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Skullar is fast becoming the authority in these new cutscene SEXPs.
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agreed. And I hate even the old cutscene sexps :lol:
Nice work. However, keep our recent trouble with the SCP team in mind Skullar!
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Nice work. However, keep our recent trouble with the SCP team in mind Skullar!
Yes developing for 3.6.10 is extremely risky.
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my comment.
http://www.hard-light.net/forums/index.php/topic,60935.0.html
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Nice work. However, keep our recent trouble with the SCP team in mind Skullar!
Yes developing for 3.6.10 is extremely risky.
You already have something that brings even more B5 universe :)
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I couldn't get this to run. When changing to 3.6.10, do I need any other new files besides fs2_open_3_6_10.exe?
The error message:
Error: ITNOTE-01.fs2(line 55:
Error: Missing required token: [#Players]. Found [#Callsigns:] instead.
File: PARSELO.CPP
Line: 670
Call stack:
------------------------------------------------------------------
------------------------------------------------------------------
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You shouldn't. What 3.6.10 build are you running and where did you get it?
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They only one I could find was from the freespace open installer. The only thing I told it to get me was 3.6.10
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Grab a recent one from the Knightly build forum: http://www.hard-light.net/forums/index.php/board,173.0.html
The one from the installer is extremely outdated. Surprised you even made it that far.
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That worked just fine. I like seeing more campaigns with other than starfury fighters.