Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: FUBAR-BDHR on February 06, 2009, 01:21:13 am

Title: Limits again
Post by: FUBAR-BDHR on February 06, 2009, 01:21:13 am
I know it's 400 for ships in 3.6.10 and I can easily find the wing limit (found it it's 75) with a search but here's a few I don't know and don't remember seeing anywhere:

Waypoint paths
Waypoints in a path
Briefing stages
Debriefing stages (I think this was increased from retail)



Title: Re: Limits again
Post by: karajorma on February 06, 2009, 02:09:00 am
MAX_WAYPOINT_LISTS      32
MAX_WAYPOINTS_PER_LIST   20
MAX_BRIEF_STAGES         15
MAX_DEBRIEF_STAGES      40  <--------------------(Was 20 until I bumped it for BtRL 3.6.9 builds)
Title: Re: Limits again
Post by: FUBAR-BDHR on February 06, 2009, 02:30:04 am
Wow I came close on that briefing stage limit for POB 2.  You only ever see 4 stages but there are 13. 

Also pretty sure I have a few waypoint paths with 20 points in them.  At least I haven't pushed the limit on the waypoint list yet.  Like I said yet.   ;7
Title: Re: Limits again
Post by: Dilmah G on February 06, 2009, 04:55:52 am
How on Earth can you get 40 debriefing stages!?

You'd have to have a VERY complex mission to get over 15 really, In my experience anyway.

Title: Re: Limits again
Post by: karajorma on February 06, 2009, 10:00:04 am
Birth of a Legend in the BtRL demo had 34. The main reason being that the mission kept track of whether or not you'd gotten your wingmen killed or not.
Title: Re: Limits again
Post by: Dilmah G on February 06, 2009, 06:45:17 pm
Birth of a Legend in the BtRL demo had 34. The main reason being that the mission kept track of whether or not you'd gotten your wingmen killed or not.

That's insane.
I've got to play BtRL.
Title: Re: Limits again
Post by: FUBAR-BDHR on February 06, 2009, 07:01:58 pm
Heck Cet hit the debrief limit in retail for a mutlitplayer mission.  It's not hard to do at all really.  With campaign persistent variables I could see 40 being hit easily.  Think about it.  A different briefing stage based on what ships you still have left out of a fleet.  Same with briefings.  You could need several similar stages just for different briefing icons. 

While were on the subject are there any other limits?  Say messages, background objects, # of events etc?  Besides the 4096 character limit for a single event that is. 

From the quick look I took at the code does that 4096 character limit apply to things like ships, briefing stages, etc as well?