Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: eliex on February 06, 2009, 04:28:00 pm
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Is there any specific way of knowing which turret is which on the Ship's Editor/Weapons? For example, I want to change a few weapon arrangements on a GTD Hecate, first off changing it's bottom frontal cannon to a BGreen.
After much guess and check, I managed to get it right, but is there any better way of doing that?
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Cycle through them using K.
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Hmmmmmmm. I wonder how hard it would be to highlight any turret you select in the ships editor.
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Well if your are going to be playing in that part of the code can you make K highlight subsystems as well since that's what it's supposed to do in the first place? Unless that's already but fixed in 3.6.10. :cool:
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Ah cool, that's for that. This is going to make my life a lot easier. :D
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Well, I just look at the POF in PCS2, then match the turret I want on the ship with the turret in the weapons list.
Works pretty well for me.