Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: starlord on February 11, 2009, 03:51:14 am

Title: bug in beyond the cause?
Post by: starlord on February 11, 2009, 03:51:14 am
hello,

i've tried beyond the cause recently on retail FS2, and i've stumbled on a bug:

On one of the final missions where a lucifer attacks through a knossos, just after the lucifer is destroyed, a wave of enemy comes in, given from the size of their vortexes they must be fighter craft (4) and at this moment, FS2 crashes (no debug screen, nothing). I tried this 3 times, same thing!
any ideas?
Title: Re: bug in beyond the cause?
Post by: Wanderer on February 11, 2009, 03:53:02 am
With retail exe? Or with certain SCP exe and with retail data?
Title: Re: bug in beyond the cause?
Post by: Dilmah G on February 11, 2009, 04:27:37 am
I don't remember anything about a Lucifer in FS2
Title: Re: bug in beyond the cause?
Post by: Jeff Vader on February 11, 2009, 04:34:59 am
I don't remember anything about a Lucifer in FS2
I assume he means Beyond the Cause (http://www.freespacemods.net/download.php?view.348), as suggested by the thread title.
Title: Re: bug in beyond the cause?
Post by: Dilmah G on February 11, 2009, 04:39:01 am
I don't remember anything about a Lucifer in FS2
I assume he means Beyond the Cause (http://www.freespacemods.net/download.php?view.348), as suggested by the thread title.

Ohhh I see, but I haven't played that anyway
Title: Re: bug in beyond the cause?
Post by: starlord on February 11, 2009, 08:02:13 am
Yeah, sorry, i was referring to the beyond the cause campaign, and I indeed played using retail.