Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Droid803 on February 14, 2009, 10:08:46 pm
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This: http://www.hard-light.net/forums/index.php/topic,19420.0.html ? (GTCv Calypso)
It looks awesome.
<And once this is answered, feel free to use this thread to ask about other ships that have dropped off the radar so I feel less guilty about making a thread which is probably a utter waste of space.>
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Wow, that's pretty incredible considering its age.
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*bump* what did happen? I'm interested myself...
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That's one of my oldest models... gawd was I so green back then :P
Well I remember I dumped all my old models a long time ago, for the comunity, and to be honest I'm not sure I still have it on my drives. Someone around here should have it maybe, though
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Man I totally would've bought the thing back in 03. Looks pretty awesome considering the age.
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Well to be honest at the time the ships I was making were a bit of a wildcard because we didn't have HTL rendring... everyone was saying "oh thats far too many polys, blah blah" but I knew better :D
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Looks nice, but probably has too many textures considering how the new system works.
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Yeah, techincally speaking those models are a mess nowadays :P
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Yeah but if it's just that it could probably be cleaned up, especially if the source was still around.
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I dont have it anymore, double checked
However, the model dump may still be uploaded somewhere. Perhaps asking someoe from Inf would help, iirc they were using some of my released models
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http://www.hard-light.net/forums/index.php/topic,18365.0.html
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Assuming that the first question is answered, what happened to the Moscow?
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moscow... Can be found at freespacemods.net.
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I meant the original project:
http://www.hard-light.net/forums/index.php/topic,49206.260.html
Not sure if anyone's been working on it.
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I... would really like to see it finished.
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The Moscow on FSmods has TERRIBLE uv maps.
Where's the GOOD one?
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The Moscow on FSmods has TERRIBLE uv maps.
Where's the GOOD one?
There is no good one. The Moscow on FS mods ISN'T UVed AFAIK.
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Hm, I'm working with some of Raven2k1's modeldump stuff (ok, the Vanir), but does anyone have a way of getting *.COB files into max without going through COB->POF->DAE? Because I'm getting an array out of bounds between POF and DAE (meaning, I can't do it)...
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The REAL moscow was never finished.
And is the Vanir the one that this topic was created for?
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Eh no...the Vanir was what this (http://www.hard-light.net/forums/index.php/topic,60874.0.html) topic was created for, but its asking the same thing essentially - what happened to it.
I'm trying to finish it now, but I need to get it into max so I can give it TURRENTZ turrets. I can't open the other files...
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Would this help?
[attachment deleted by evil Tolwyn]
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Yep, problably :D
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Yup, it did. :nod:
Much Thanks!
It's in game and flies around fine. It refuses to fire its turrets without crashing though >.>
Any ideas what could possibly cause that? The weapon it's trying to fire works fine firing from the Deimos, Hecate, Raynor, etc...
EDIT: Never Mind. I have no frakking clue what I did, but it shoots fine now. Everything's working great except for LODs and debris of which it (currently) has none. I'll get some for it tomorrow (or whenever I remember :D)
(http://img.photobucket.com/albums/v423/kc1991/CalypsoCorvette.png)
(http://img.photobucket.com/albums/v423/kc1991/CalypsoBeams.png)
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Awesome! That was one of my most favorite models ever. :)
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Are you going to upload it somewhere?
I can use models even without LODs and debris (GTVA Titan for example).
And this ship is exactly what I've been looking for.
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Pure awesome :nod: , So is that for the public or is it for a campaign?
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Well, since it's originally by Raven2001, he should be the one to answer...
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Wooooooooooooooow
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Well, since it's originally by Raven2001, he should be the one to answer...
Answer to what?
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Can Droid release a finished version of it to the public? I think that's pretty much what they wanted to know.
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Oh yes of course. I dumped the models for a reason :P
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Yeah, I'll upload the model to FSMods and F2S after I give it debris.