Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: blackhole on February 16, 2009, 03:28:16 am
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I love playing with shaders, because whenever you mess up, you get a funny picture instead of a runtime error
(http://img301.imageshack.us/img301/6695/cubicabysswp4.th.png) (http://img301.imageshack.us/img301/6695/cubicabysswp4.png)
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So... how is this art?
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So... how is this art?
It's abstract. :P
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I saw a furry shader a while ago. Could this be added into FS2? Furry Ravanas?
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I saw a furry shader a while ago. Could this be added into FS2? Furry Ravanas?
Shut up. :p
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BWAHAHAHHAHA!!
On a more serious note, anyone have any good reccomendations on how to get started with GLSL? which proggies, in what can i preview them quickly and so on?
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BWAHAHAHHAHA!!
On a more serious note, anyone have any good reccomendations on how to get started with GLSL? which proggies, in what can i preview them quickly and so on?
Most people would probably recommend FX composer by Nvidia, but I actually find it easier to work with ATI's Rendermonkey, even if I hate ATI.
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fx composer never worked properly for me to be honest...
and ati and opengl... dont get me started on that front :p
any helpfull links? (apart from the proggies)
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Rendermonkey does work with openGL, as for helpful links: GOOGLE IT (http://www.google.com/search?source=ig&hl=en&rlz=&=&q=GLSL&btnG=Google+Search&aq=f)
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I feel like something will pop out at me if I cross my eyes and stare at it for long enough. :p
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Did you ever try MentalMill?
http://www.mentalimages.com/products/mental-mill.html
You can get it for free, but I don't know if this will change later.
It's interesting that you can export you shaders in different formats, HLSL, GLSL, CG and even directly for MentalRay and rendering in tools like 3ds and Maya. (I bet they won't be optimized very well though...
Nvidia has included this tool in the new FX Composer version. Hoever in a limited "Artists Edition".