Hard Light Productions Forums
		Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: NucNuc on February 25, 2009, 12:41:46 pm
		
			
			- 
				
 Perhaps a noob-question:
 
 Can anybody tell me what are the differences between Inferno-builds and SCP-builds beside having more ships on the pan?
 
 I would also be happy, if anybody could tell me, if and when where there might be already a thread dealing with this question
- 
				More ships, more weapons, requires a different pilot file, breaks multiplayer.
 
 That's the list off the top of my head.
- 
				F**ked up ignore orders and ai-protect.
			
- 
				Huh?
			
- 
				Protect-Ship doesn't work sometimes.
			
- 
				Just curious what build are you using and how was it compiled.  I've run into a strange issue with fix-warp as well but Kara's last build works.  It doesn't work if I compile it myself though.  
			
- 
				They're probably using one of my builds since I don't remember last time anyone else compiled one. 
 
 IIRC my builds 29th December build did suffer from that problem but the 29th January one (http://www.freespacefaq.com/Misc-Downloads/Builds/Inferno_Builds_29thJan2009.7z) didn't.
- 
				Correct the December one did but the one you linked to is just fine.  Trying that was the next thing I was going to suggest.  
			
- 
				Was that Jan 29th build posted somewhere else?  I can never find the link, I just find the link for the Dec one and go to that folder :)
			
- 
				I don't think I ever posted that one anywhere other than Mantis.