Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: NucNuc on February 25, 2009, 12:41:46 pm
-
Perhaps a noob-question:
Can anybody tell me what are the differences between Inferno-builds and SCP-builds beside having more ships on the pan?
I would also be happy, if anybody could tell me, if and when where there might be already a thread dealing with this question
-
More ships, more weapons, requires a different pilot file, breaks multiplayer.
That's the list off the top of my head.
-
F**ked up ignore orders and ai-protect.
-
Huh?
-
Protect-Ship doesn't work sometimes.
-
Just curious what build are you using and how was it compiled. I've run into a strange issue with fix-warp as well but Kara's last build works. It doesn't work if I compile it myself though.
-
They're probably using one of my builds since I don't remember last time anyone else compiled one.
IIRC my builds 29th December build did suffer from that problem but the 29th January one (http://www.freespacefaq.com/Misc-Downloads/Builds/Inferno_Builds_29thJan2009.7z) didn't.
-
Correct the December one did but the one you linked to is just fine. Trying that was the next thing I was going to suggest.
-
Was that Jan 29th build posted somewhere else? I can never find the link, I just find the link for the Dec one and go to that folder :)
-
I don't think I ever posted that one anywhere other than Mantis.