Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on February 26, 2009, 03:08:07 am
-
Here is the nightly for Linux on 26 Feb 2009 - Revision 5076
fso-LINUX-20090226_r5076.tar.bz2 (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-20090226_r5076.tar.bz2)
MD5Sum (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-20090226_r5076.md5)
------------------------------------------------------------------------
r5069 | Wanderer | 2009-02-25 08:50:59 -0600 (Wed, 25 Feb 2009) | 3 lines
Changed paths:
M /trunk/fs2_open/code/model/modelread.cpp
M /trunk/fs2_open/code/ship/ship.cpp
possible fix for the missing thruster glow names.
changed phrasing of unrecognized type subsystem issue to less severe.
forced game to warn only once if exceeding max ship classes.
------------------------------------------------------------------------
r5070 | karajorma | 2009-02-25 09:41:23 -0600 (Wed, 25 Feb 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/fredstubs.cpp
M /trunk/fs2_open/code/fred2/missionsave.cpp
M /trunk/fs2_open/code/mission/missionparse.cpp
M /trunk/fs2_open/code/mission/missionparse.h
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
M /trunk/fs2_open/code/vcodec/codec1.cpp
Some minor fixes including getting rid of the vestigial Determination setting from everything except the mission file itself.
------------------------------------------------------------------------