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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on February 27, 2009, 02:24:21 am

Title: Nightly (Linux): 27 Feb 2009 - Revision 5079
Post by: SirKnightly on February 27, 2009, 02:24:21 am
Here is the nightly for Linux on 27 Feb 2009 - Revision 5079

fso-LINUX-20090227_r5079.tar.bz2 (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-20090227_r5079.tar.bz2)
MD5Sum (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-20090227_r5079.md5)

Code: [Select]
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r5068 | chief1983 | 2009-02-23 11:10:14 -0600 (Mon, 23 Feb 2009) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/graphics/gropenglstate.cpp

Taylor's fix for the OpenGL error in the debug log
http://www.hard-light.net/forums/index.php/topic,61170.msg1207696/topicseen.html#msg1207696
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r5069 | Wanderer | 2009-02-25 08:50:59 -0600 (Wed, 25 Feb 2009) | 3 lines
Changed paths:
   M /trunk/fs2_open/code/model/modelread.cpp
   M /trunk/fs2_open/code/ship/ship.cpp

possible fix for the missing thruster glow names.
changed phrasing of unrecognized type subsystem issue to less severe.
forced game to warn only once if exceeding max ship classes.
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r5070 | karajorma | 2009-02-25 09:41:23 -0600 (Wed, 25 Feb 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/fred2/fredstubs.cpp
   M /trunk/fs2_open/code/fred2/missionsave.cpp
   M /trunk/fs2_open/code/mission/missionparse.cpp
   M /trunk/fs2_open/code/mission/missionparse.h
   M /trunk/fs2_open/code/ship/ship.cpp
   M /trunk/fs2_open/code/ship/ship.h
   M /trunk/fs2_open/code/vcodec/codec1.cpp

Some minor fixes including getting rid of the vestigial Determination setting from everything except the mission file itself.
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