Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: blackhole on March 06, 2009, 02:27:39 am

Title: BOUNCING BRICKS!
Post by: blackhole on March 06, 2009, 02:27:39 am
(http://img155.imageshack.us/img155/7499/bouncingbricks.png)

:D

[Click Here] (http://www.ericmhobbs.com/Blackhole/storage/QasmBricks.zip) if you want to try out the brick simulation (although you'd need to edit brick.xml to get them to bounce)

You have no idea how much of a pain in the ass it was just to get these damn bricks to hit things, even using box2D.
Title: Re: BOUNCING BRICKS!
Post by: watsisname on March 06, 2009, 09:57:30 pm
wat

(http://img15.imageshack.us/img15/6647/lolwatr.jpg)
Title: Re: BOUNCING BRICKS!
Post by: blackhole on March 06, 2009, 10:26:56 pm
 :wtf:

..the hell did you DO?!
Title: Re: BOUNCING BRICKS!
Post by: watsisname on March 06, 2009, 11:11:18 pm
(http://img8.imageshack.us/img8/4118/lolidunno.jpg)

I have no idea.  I chose "multiplayer" and it drops a single brick which disolves after falling below the line about 2/3 the way up the screen.  I can drop or throw lots of bricks by clicking but they either fall through aforementioned line or pile up on it if I drop 'em fast enough.  I'm assuming either a file is missing or I have some stupid graphics setting.  Added an error report if that helps.



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Title: Re: BOUNCING BRICKS!
Post by: blackhole on March 07, 2009, 01:06:53 pm
The only thing i could find is that your backbuffer is 748 intsead of 768. Can you send me your qasm.ini?
Title: Re: BOUNCING BRICKS!
Post by: Ziame on March 10, 2009, 04:23:01 pm
Okkaaaaaay and WAT is this game/program supposed to be?
Title: Re: BOUNCING BRICKS!
Post by: blackhole on March 10, 2009, 04:52:05 pm
Nothing, its just a physics prototype for syncing up the box2D physics engine with my graphics engine, which is harder then one would think.
Title: Re: BOUNCING BRICKS!
Post by: Ziame on March 11, 2009, 03:12:23 am
Well it is kinda relaxing.