Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Phoenova on March 06, 2009, 01:39:43 pm

Title: Appearance of a battle
Post by: Phoenova on March 06, 2009, 01:39:43 pm
Ok, I didnt really know how to define the topic title, so ill just state what Im trying to do.  I want to get an effect similar to the opening FS2 movie of The Battle of Deneb, when the 3 Vasudan fighters are flying towards it.  A bunch of small, visible explosions, but unable to see any ships.  Would there be any trick to doing this so that it looks like theres a lot of continuous explosions happining a long way away?
Title: Re: Appearance of a battle
Post by: FreeSpaceFreak on March 06, 2009, 01:43:12 pm
You could try an animated "nebula" by adding an explosion animation to the stars.tbl. I don't know if that will work though :nervous:
Title: Re: Appearance of a battle
Post by: Mobius on March 06, 2009, 01:45:40 pm
FRED2 Open adds the useful "explosion-effect" SEXP. Use that one to represent far explosions. :)
Title: Re: Appearance of a battle
Post by: Phoenova on March 06, 2009, 02:13:42 pm
That works perfecty  :D  Thanks for pointing that out to me.
Title: Re: Appearance of a battle
Post by: Mobius on March 06, 2009, 02:19:03 pm
No problem. Ask whenever you have a question... :D
Title: Re: Appearance of a battle
Post by: FreeSpaceFreak on March 07, 2009, 01:38:04 am
/me slaps himself for not having thought of that
Title: Re: Appearance of a battle
Post by: Krelus on March 08, 2009, 01:26:04 pm
You could try an animated "nebula" by adding an explosion animation to the stars.tbl. I don't know if that will work though :nervous:

I'm actually curious if the game would even allow you to have an EFF background image. I must investigate.


EDIT: It doesn't work. Nuts.
Title: Re: Appearance of a battle
Post by: FreeSpaceFreak on March 09, 2009, 02:57:09 am
I've heard somewhere that ANI backgrounds do work :nervous: in a debate about pulsars.
Title: Re: Appearance of a battle
Post by: Aardwolf on March 10, 2009, 06:08:18 pm
Could you make a background animation as a texture on a large rectangle? (That might not work well with ship movement though)