Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Woomeister on April 03, 2001, 10:28:00 am
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I've made the FS1 Bastion main hall into the FS2 Vasudan main hall.
(http://members.tripod.co.uk/SocWoo/vasmhfs1.jpg)
Unfortunately the animations won't work as I can't find a way to change the co-ordinates. Anybody interested in this?
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Inferno (//"http://members.tripod.co.uk/SocWoo/")
Home of the Shield project.
ICQ# 113489495
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Changing coordinates is all in the mainhall.tbl (at least in FS2 - I think FS1 would be the same). Here is an example.
+Door coords: 437 370 539 425 ;; door 1, coords and center of anim
+Door coords: 28 8 110 61 ;; door 2, coords and center of anim
+Door coords: 269 187 339 230 ;; door 3, coords and center of anim
+Door coords: 381 335 404 367 ;; door 4, coords and center of anim
+Door coords: 86 349 174 412 ;; door 5, coords and center of anim
+Door coords: 440 134 542 193 ;; door 6, coords and center of anim
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There is no mainhall.tbl that's the problem (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Inferno ("http://members.tripod.co.uk/SocWoo/")
Home of the Shield project.
ICQ# 113489495
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Oh dear! Well... it has to be there somewhere...
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there were several new TBLs in FS2 (such as the HUD.tbl), makeing it more mod frendly, I beleve the Mainhall.TBL was one of these.
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Bobboau, bringing you products that work.............. in theory
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Yup thats why this probably won't have animations (it looks funny with them) and the reason my fs2 converted fighters won't have seperate shield icons.
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In the root.vp file (or the freespace.vp, I'm not sure which) in FS1 there's an interface directory. In that directory are all the shield icons.