Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: killadonuts on March 19, 2009, 05:30:26 pm
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Im a longtime member of this board but I don't often visit this forum these days. I just wanted to say that I am amazed at how after all this time it is just as vibrant and alive as I remember. :v: came up with such an awesome game that people 10 years later are still playing and modding for. Here's to another decade of awesomeness
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:yes:
till we grow old and get anonoying... old old and annoying people.
cheers to that one!
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I remember you!
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:yes:
till we grow old and get anonoying... old old and annoying people.
cheers to that one!
Till we influence the new generation to carry the FS torch. ;)
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I thought the new generation is already here.
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I thought the new generation is already here.
Well once you get kind-of old (in comparison to me) and we both look back, that's when we'll have the new generation.
But taking into account the birth of FS a decade ago....
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Allow me to destroy your feelings of light and love with an analytical breakdown of why something that is cherished continues to exist.
Reasons for FreeSpace SCP/FSU/HLP Community Longevity:
1) OPEN SOURCE (!!)
2) Extremely talented people at the core
3) Innate modability; total conversions that bring in new people; port project merging Fs1 + Fs2 followings
4) Lack of competition from other space sims/action games for various reasons
5) FreeSpace universe not tied to the often suicidal ebb and flow of a larger universe or franchise
6) Horrific living death/zombification of Interplay and the lack of a FreeSpace 3
7) BEAMZ
8) *$5 words for the Fs2 engine being just the right combination of oldschool sensibilties and modern possibilties*
FreeSpace will probably never die, and that's actually wierd to think about. Hard Light Productions will perish, but someone will always stumble onto this game, find archived media_vps, and a mini-revival will take place. So much content has been built up that the game could pretty much continue on being played until we develop permanent virtual reality (:yes:) or stop manufacturing computer games. There's too much inertia for it to die.
Actually, I think command said that about the Collosus...nevermind, everything in that last paragraph is bull****.
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timeless game
:D