Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Krelus on March 28, 2009, 09:30:10 pm
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In my campaign, I plan on using the GTF Ezechiel. The problem is, it only has simple .pcx textures without shine or normal maps, and since everything else I have has normals and whatnot, it looks... odd.
After banging around for a few hours with CrazyBump and Gimp, it's become readily apparent that I have no idea what I'm doing, and all I've gotten thus far is either transparent or shrinkwrapped-looking fighters (yeah).
How do I make non-mirrorlike shinemaps? I've made it so that it has varying levels of reflectivity, but I don't like how it completely reflects the nebulae background.
Also, how do I make FS2-friendly Normals with Gimp? The wiki tutorial on this wasn't particularly helpful, at least not to me, at any rate.
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Try searching for my Ezechiel thread? :D
http://www.hard-light.net/forums/index.php/topic,56741.0.html
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Try searching for my Ezechiel thread? :D
http://www.hard-light.net/forums/index.php/topic,56741.0.html
Just once I'd like to request aid and not have the answer be stupidly obvious XD
By the way, looks sweet, thanks.