Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: basnyy213 on March 31, 2009, 01:44:43 pm
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Ok my computer doesn't recognize the extension. Do I need to download a special program etc to use .tbm files?
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Notepad
or any other text editor for that matter. If you use something like Wordpad make sure it's saved as text.
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I'm using Notepad. So should it still be saved as .tbm? The game isn't picking it up.
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Yes, it should be saved as .tbm... just a recomendation, place it in a folder of it's own and load it as a mod with the launcher, so you don't have later to hunt for some table doing something odd to your game ;D
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Use the FreeSpace Wiki:
http://www.hard-light.net/wiki/index.php/Tbm
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If this mod didn't require FSOpen would that be a problem?
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I don't think .tbms work with Retail FS2, they're a relatively recent addition by the SCP...I'm not a coder, anyway, so I don't know...
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No the mod came with the info for the table in a .txt file. I copied it over. I'm starting to think that may be the problem.
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There's nothing wrong with it, really. Old mods features .txt files because fans had to open those files, copy the contents, and paste them in the main tables(like ships.tbl). That was very common, but now we have .tbms... ;)
If you have FSO, creating a proper .tbm file would work. Check the Wiki. :)
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You need a header and an #End statement for the .tbm as well.
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I got it set up now thanks for the help.