Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: Nehemiah on April 01, 2009, 08:37:37 am

Title: 3.6.9 vs. 3.6.10
Post by: Nehemiah on April 01, 2009, 08:37:37 am
I was curious.  What is the difference between 3.6.9 and 3.6.10?
Title: Re: 3.6.9 vs. 3.6.10
Post by: FreeSpaceFreak on April 01, 2009, 08:40:16 am
- Fixed the dreaded red-alert bug
- Normal map support
- More cool features
Title: Re: 3.6.9 vs. 3.6.10
Post by: Nehemiah on April 01, 2009, 08:42:08 am
What do you mean, normal map support?
Title: Re: 3.6.9 vs. 3.6.10
Post by: FreeSpaceFreak on April 01, 2009, 08:46:13 am
1. Download an FSO build 3.6.10 and the 3.6.10 MediaVPs
2. Run FSO with mod mediavps
3. In the Main Hall, press F3
4. Select a ship (recommended: Demon)
5. In "Render Options", switch on/off normal maps
6. Note the difference
Title: Re: 3.6.9 vs. 3.6.10
Post by: Pred the Penguin on April 01, 2009, 08:52:49 am
The Demon is not in my techroom. O_o
Title: Re: 3.6.9 vs. 3.6.10
Post by: General Battuta on April 01, 2009, 09:04:09 am
The Demon is not in my techroom. O_o

Use the Herc, or the Ulysses, or...lots of ships.

You should see a staggering improvement in quality with normal maps on, if your computer's powerful enough.
Title: Re: 3.6.9 vs. 3.6.10
Post by: Pred the Penguin on April 01, 2009, 09:06:07 am
I can definitely see the difference. Normal maps really do make things look beautiful. ^_^
Title: Re: 3.6.9 vs. 3.6.10
Post by: karajorma on April 01, 2009, 09:26:30 am
The Demon is not in my techroom. O_o

Use the Herc, or the Ulysses, or...lots of ships.

Or just press CTRL + SHIFT + S
Title: Re: 3.6.9 vs. 3.6.10
Post by: Jeff Vader on April 01, 2009, 12:25:10 pm
The Demon is not in my techroom. O_o
Download this patch (http://www.youtube.com/watch?v=FyUgKf9ofU0) and place it to your \mediavps\ folder.
Title: Re: 3.6.9 vs. 3.6.10
Post by: FreeSpaceFreak on April 01, 2009, 12:28:12 pm
Hey guys, I don't really know who else to go to with this. This will probably come as a surprise to you in more ways that one, but... I'm pregnant.
:wakka:

All due respect, but next time, try not to get admins involved in that kinda jokes :P
Title: Re: 3.6.9 vs. 3.6.10
Post by: karajorma on April 01, 2009, 12:38:27 pm
I find that especially funny as I had to refresh the forum to read your post FreeSpaceFreak since that's exactly what your post said. :p
Title: Re: 3.6.9 vs. 3.6.10
Post by: Mongoose on April 01, 2009, 02:12:29 pm
A multi-front assault...I'm liking this year. :lol:
Title: Re: 3.6.9 vs. 3.6.10
Post by: Pred the Penguin on April 01, 2009, 05:30:35 pm
The Demon is not in my techroom. O_o
Download this patch (http://www.youtube.com/watch?v=FyUgKf9ofU0) and place it to your mom's \mediavps\ folder.
And that link doesn't even work today....
Title: Re: 3.6.9 vs. 3.6.10
Post by: dragonsniper on April 01, 2009, 06:35:29 pm
Sorry to say but it still doesn't work. Stupid April fools day :ick:
Title: Re: 3.6.9 vs. 3.6.10
Post by: Jeff Vader on April 01, 2009, 06:37:45 pm
Don't click it. Copy-paste the text to your address bar. It'll work that way.
Title: Re: 3.6.9 vs. 3.6.10
Post by: Liberator on April 10, 2009, 03:58:32 am
So what is the command line to turn these on...

Is Launcher 5.5d the only one that will enable all the fancy stuff?  I have everything turned on, but with 3.6.10 there's no lighting or specular or anything, it's all default.  With 3.6.9 everything works great and looks like a million buck.
Title: Re: 3.6.9 vs. 3.6.10
Post by: Jeff Vader on April 10, 2009, 04:06:38 am
Turn what on? Normal maps? -normal (it is under the "Graphics" list type on the Launcher's Features tab, when a recent enough build is selected)
Title: Re: 3.6.9 vs. 3.6.10
Post by: General Battuta on April 10, 2009, 08:43:29 am
So what is the command line to turn these on...

Is Launcher 5.5d the only one that will enable all the fancy stuff?  I have everything turned on, but with 3.6.10 there's no lighting or specular or anything, it's all default.  With 3.6.9 everything works great and looks like a million buck.

Make sure you have the MediaVPs selected in the 'mod' tab. Try redownloading them -- it's possible you got a corrupt install.
Title: Re: 3.6.9 vs. 3.6.10
Post by: chief1983 on April 11, 2009, 09:49:43 pm
There are tons of new features.  Normal map support is just a subset of the OpenGL Shader Language addition, along with a huge reworking of much of the multiplayer code (PXO lobby is back, Inferno builds work with multiplayer, etc), lots of new SEXPs, some cool autopilot stuff, etc.  If you're just playing FS2 the biggest things for you will be the GLSL and the multiplayer enhancements (if you like multi).  There have also been many bugs fixed that have been around since even before 3.6.9.
Title: Re: 3.6.9 vs. 3.6.10
Post by: Liberator on April 12, 2009, 03:05:00 am
Lemme make sure I understand, Normal Maps give the illusion of depth right?
Title: Re: 3.6.9 vs. 3.6.10
Post by: Jeff Vader on April 12, 2009, 03:06:21 am
Or the illusion of increased detail. In any case, normal maps == purdy.
Title: Re: 3.6.9 vs. 3.6.10
Post by: captain-custard on April 12, 2009, 03:54:29 am
normal maps are easier to read in the darkness of space , which is handy when your lost  :D
Title: Re: 3.6.9 vs. 3.6.10
Post by: Rhymes on April 12, 2009, 09:46:39 am
Short and simple: normal maps make everything look awesome.  :nod:
Title: Re: 3.6.9 vs. 3.6.10
Post by: Liberator on April 12, 2009, 10:33:37 am
In 3D modeling, depth = detail?

In my m ind anyway...but we all know how off that can be.
Title: Re: 3.6.9 vs. 3.6.10
Post by: MarkN on April 12, 2009, 10:59:21 am
Quote
In 3D modeling, depth = detail?
Not quite..
In 3Dmodelling Number of polies = detail.
But..

By varying apparent depth you can make it look like there are more polies --> more detail