Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: killface on April 04, 2009, 10:19:01 am
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I am having a problem implementing Ai.tbl. I basically copy and paste the example used on the freespace wiki into notepad, save it as Ai.tbl, and then attempt to tweak it for the various AI settings. But every time I so much as CREATE Ai.tbl, the game crashes as soon as I try to load a mission. I get as far as the commit button, and as soon as I click it, the game goes down. Thoughts?
Thank you
killface
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Um.... Is this the only change you've done? More importantly WHERE are you sticking this -tbm file?
You need to make a mod folder and then DATA and then a table folder and tell the exe via the launcher to use your new "mod"...
I looked through my mods, I dont have any on hand that tweaks the AI. Have you looked at WC saga possibly? I'm not sure if they or BTRL tweaks AI (but in BTRL case I think it;s all via VP's, I don't remember).
Sorry I can't be more help.
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It's not a tbm, it's a table file called AI.tbl (http://www.hard-light.net/wiki/index.php/Ai.tbl). It's in the mediavps/data/table folder, along with all the other tables that contain all the other changes I've made, and function just fine. It's this particular table that's the problem, for reasons unknown.
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I looked at the wiki and have nothing to add. Just tried to offer some advice from what I know of mods that USE altered AI.
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Perhaps you should extract the retail FS2 table and start by editing that. It may be that ships.tbl is trying to assign AIs that you don't have in ai.tbl.
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That worked! Thanks!