Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: basnyy213 on April 06, 2009, 04:30:21 pm
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Ok I downloaded a standalone ship (GVJ Khonsu) and it came with khonsu-shp.tbm and khonsu-wep.tbm. I already have a .tbm file for a few other mods, is there a way I can add this ship into that? And if so can someone walk me through it?
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Open the relevant table with notepad, cut and past under last entry in each table.
For the wep tables, keep the primary with other primaries and the secondary (if any) with secondaries, , beams with beams ect..
Hit SAVE, NOT SAVE AS... That keeps it a tmb file.
Moe problems, post again.
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So should I have 2 .tbm files? One for weapons and one for ships?
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YES.
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Thanks. I figured out what the problem with the Khonsu is, there weren't any maps.
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that could be an issue :lol:
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Thanks. I figured out what the problem with the Khonsu is, there weren't any maps.
I can send you the maps I used on my example. See the Khonsu thread when it was released for a screenie.
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It uses maps from the MediaVPs 3.6.10, you should define the Mediavps folder as a secondary mod in the mod.ini file.
I'm not sure but I think you can put the .tbm from the Khonsu on the same folder you have the other tbms, that is, more than one -wep.tbm and -shp.tbm.
Hope it helps!!