Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: james777 on April 15, 2009, 07:36:43 am

Title: Subspace Combat Training
Post by: james777 on April 15, 2009, 07:36:43 am
You vs 6 SF Maras (1000 waves) How long can you go?

Download: http://www.freespacemods.net/download.php?view.531
Title: Re: Subspace Combat Training
Post by: The E on April 15, 2009, 07:46:39 am
Okay....One, you lack a debriefing. Two, you could include a few events to give the player some indication as to how far they have progressed, or some sort of other feedback. You could take a look at Wing Commander Saga's Gauntlet missions for inspiration.
Title: Re: Subspace Combat Training
Post by: Commander Zane on April 15, 2009, 07:52:21 am
...some indication as to how far they have progressed...
6 x 1,000 = 6,000

Look at your kill count. :P
Title: Re: Subspace Combat Training
Post by: The E on April 15, 2009, 07:54:48 am
But that's too easy. Besides, now that he knows how to get a simple combat scenario set up, it's time to start messing around with events (and the background editor, maybe). I consider this a learning experience for him.
Title: Re: Subspace Combat Training
Post by: Dilmah G on April 15, 2009, 11:21:54 pm
Okay James

I've left you a long post on your other mission



Don't upload these mission, in short. These are your learning experiences as The E stated, keep these, and post a mission where there's some kind of appropriate purpose/development
Title: Re: Subspace Combat Training
Post by: Hammer of HLP 0wnage on April 16, 2009, 12:34:19 am
One pointless mission at a time, please. :hammer: