Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: dragonsniper on April 22, 2009, 02:51:19 pm

Title: Fire turrets on larger ship?
Post by: dragonsniper on April 22, 2009, 02:51:19 pm
Is it possible for the player to fire the turrets or beams on a cruiser/destroyer?
Title: Re: Fire turrets on larger ship?
Post by: 0rph3u5 on April 22, 2009, 03:28:56 pm
no
but you can skript that...
Title: Re: Fire turrets on larger ship?
Post by: dragonsniper on April 22, 2009, 04:05:43 pm
I didn't think so. And since I don't have the slightest clue on how to script, I'll leave it for someone else.

Thanks anyhow. :)
Title: Re: Fire turrets on larger ship?
Post by: Droid803 on April 22, 2009, 04:59:34 pm
What exactly did you want to achieve?
Fire linking turrets on a capship to the player's ship?
Manually firing turrets on a player-flown capship?
Title: Re: Fire turrets on larger ship?
Post by: Dark RevenantX on April 22, 2009, 07:25:13 pm
This can be done if a couple SEXPs are added.  After 3.6.10 is released, said functions will be worked on.

I'll release an updated playable capship demo once this happens.
Title: Re: Fire turrets on larger ship?
Post by: haloboy100 on April 22, 2009, 07:27:01 pm
Seriously? I thought the idea was deemed unpractical and useless by most of the community...
Title: Re: Fire turrets on larger ship?
Post by: Dark RevenantX on April 23, 2009, 09:22:07 pm
Flying an Orion in of itself is pointless.  I'm making a campaign around this, and most of the time you're actually in a more maneuverable, loadout-able modified Aeolus.  The real battle dynamics are in orders and maneuvering, positioning, and planning.
Title: Re: Fire turrets on larger ship?
Post by: Pred the Penguin on April 24, 2009, 06:30:57 am
How would you go about moving your individual turrets?
Title: Re: Fire turrets on larger ship?
Post by: BengalTiger on April 26, 2009, 06:10:39 am
As a gunner?
Title: Re: Fire turrets on larger ship?
Post by: Retsof on April 26, 2009, 09:14:16 pm
I think it would be cool to take over a turret after you die, just for kicks and giggles.
Title: Re: Fire turrets on larger ship?
Post by: Asteroth on April 26, 2009, 10:25:53 pm
How would you go about moving your individual turrets?
Here's an idea: Left click fires all beam turrets where you're aiming and are in their firing arc, and right click fires anti-fighter beams or flak (by switching weapons). For the flak you could have it detonate at the distance of your target.