Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: blackhole on May 13, 2009, 01:30:37 am
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I was wondering how FS2 handles beams, because I know someone's working on a player-controlled capship mod, and I think if the player was able to aim his beam weapons with the mouse, it would be 15 different kinds of kickass, garnished with plenty of awesome. Using a targeting system it might even be possible for the player to hit nearby fighter ships with a beam if it was mouse controlled.
Just a thought.
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From what I understand, it would require a nasty code rewrite.
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Poofers :C