Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Woomeister on April 13, 2001, 04:47:00 pm

Title: I need help
Post by: Woomeister on April 13, 2001, 04:47:00 pm
I have a stable Gigas with no textures and no subobjects. When i tried to add them, the subobjects messed up and truespace change the textures to different ones!!!!
It had the right ones in TS, but had different ones when i converted it to POF, but all the files where correct.

I need help to get at least the 4 front turrets online as well as to retexture it.

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Title: I need help
Post by: The Claw on April 13, 2001, 05:44:00 pm
I would help you, but unfortunatly I have no idea... but I will say one thing... Truespace is  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/evil.gif)

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"Supernova, ya supernova, supernova goes pop
supernova, ya think it's over but the supernova don't stop" PM5K
Death:"Arnold Judas Rimmer... your life is over. You will travel with me to the-"
#knees death in the groin#
Rimmer:"Remember matey, it's only the good that die young"
Kudoth, god of pointless educational programs.
Title: I need help
Post by: Woomeister on April 13, 2001, 05:47:00 pm
 
Quote
Originally posted by The Claw:
Truespace is   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/evil.gif)
I agree with that  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

Title: I need help
Post by: The Claw on April 13, 2001, 09:11:00 pm
If you edit the model in 3ds and add textures, it keep the texture maps so all u have to do is re-apply them... might help with your textures.
 With the sub-objects. I'm afraid I can't help you (I havn't got it right myself yet) but I have been told to look out for something called Trueview- a plug in for Truespace that allows you to see Hierarchy. Havn't found it yet, but two sets of eyes are better than one  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

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"Supernova, ya supernova, supernova goes pop
supernova, ya think it's over but the supernova don't stop" PM5K
Death:"Arnold Judas Rimmer... your life is over. You will travel with me to the-"
#knees death in the groin#
Rimmer:"Remember matey, it's only the good that die young"
Kudoth, god of pointless educational programs.
Title: I need help
Post by: Woomeister on April 14, 2001, 05:38:00 am
I can make 3ds files but I can't edit them. I can only edit in Truespace and Blender.
Title: I need help
Post by: The Claw on April 14, 2001, 02:34:00 pm
Well, altering the UV in Blender would probably work as well... don't ask me how though, because I don't use blender.

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"Supernova, ya supernova, supernova goes pop
supernova, ya think it's over but the supernova don't stop" PM5K
Death:"Arnold Judas Rimmer... your life is over. You will travel with me to the-"
#knees death in the groin#
Rimmer:"Remember matey, it's only the good that die young"
Kudoth, god of pointless educational programs.
Title: I need help
Post by: Woomeister on April 15, 2001, 07:11:00 am
Got a turret working. Now only the textures need doing.

 (http://www.jw0011475.pwp.blueyonder.co.uk/gigasbeamturret.jpg)

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Title: I need help
Post by: Nico on April 15, 2001, 07:26:00 am
Hem, is it me or we should rename the colossus the dwarfus?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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venom2506
Member of the Robotech mod for FS2 ("http://robotechlan.com/freespace2/")

and of Hidden Terror, the Shivan campaign ("http://shivancampaign.homestead.com/index.html")

and My own page ("http://www.geocities.com/venom250681/Venom2506.html")
Title: I need help
Post by: Woomeister on April 15, 2001, 02:21:00 pm
Think what a destroyer is like to it then  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

The first texture is now on. I should have it completed soon and ready for final testing!
 (http://www.jw0011475.pwp.blueyonder.co.uk/gigastexture1.jpg)

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New Inferno Site ("http://www.geocities.com/s_woosey/")

Home of the Shield project.

Inferno Forum ("http://pub59.ezboard.com/bsocinferno")

ICQ# 113489495
Title: I need help
Post by: Woomeister on April 15, 2001, 04:39:00 pm
The Gigas is now complete, except for subsystems, paths and engines.
 (http://www.jw0011475.pwp.blueyonder.co.uk/finalgigas.jpg)

[This message has been edited by Woomeister (edited 04-15-2001).]
Title: I need help
Post by: Sushi on April 15, 2001, 11:10:00 pm
She's a beauty...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/index.htm")
Title: I need help
Post by: Woomeister on April 16, 2001, 05:58:00 pm
I'm just surprised it worked. Took me five days non-stop but it worked.

Get the stats and latest news on it here:
 http://pub59.ezboard.com/fsocinfernofrm3.showMessage?topicID=4.topic ("http://pub59.ezboard.com/fsocinfernofrm3.showMessage?topicID=4.topic")

The ship is now about 99% complete.
Title: I need help
Post by: The Claw on April 16, 2001, 06:53:00 pm
Maybe you should write down how you done it- what problems you came across and how you overcame them- then see if people like VolitionWatch will host it (they've got a few tutorials- this information would probably be welcome).

------------------
"Supernova, ya supernova, supernova goes pop
supernova, ya think it's over but the supernova don't stop" PM5K
Death:"Arnold Judas Rimmer... your life is over. You will travel with me to the-"
#knees death in the groin#
Rimmer:"Remember matey, it's only the good that die young"
Kudoth, god of pointless educational programs.
Title: I need help
Post by: Woomeister on April 16, 2001, 07:12:00 pm
Step 1 - Resize Sathanas in Truespace 1 ending up with a 200km one!!!

Step 2 - Shrink it to the correct size

Step 3 - Make 2 cubes glue together to make a turret resize very small so it hard to find

Step 4 - Spend hours texturing, retexturing, and retexturing... etc

Step 5 - Convert to POF and add all the FSMM2 stuff.

Yeah I might document what I did and couldn't do. It'll be a while though. Got the SI Arachnas to do. Totally new model done by me  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) A modular design similar to Dark's Polaris. So far three modules are complete. It's a very basic design though. Basically made of cubes and cylinders.