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Hosted Projects - Standalone => The Babylon Project => Public Development => Topic started by: FUBAR-BDHR on May 15, 2009, 01:32:27 am

Title: Multiplayer mission status thread
Post by: FUBAR-BDHR on May 15, 2009, 01:32:27 am
Been meaning to do this for awhile now but just haven't had the time.  I'd like to get the status of all multiplayer missions updated and keep a list of anything in progress for a future add-on pack.  Here's what I have:

MissionNameStatus
FUBAR_MD01Earth Alliance B5 DogfightIn core, no known problems
FUBAR_MD02Armed Turtleshell DogfightIn core, no known problems
FUBAR_MD03Narn Centauri DogfightIn core, no known problems
FUBAR_MD04Minbari Mayhem DogfightIn core, no known problems
FUBAR_MD05Shadow Slaying Grounds LiteIn core, no known problems
FUBAR_MD06Drazi Brakiri DogfightIn core, no known problems
FUBAR_MD07 (http://www.fubar.org/TBP/Multi/FUBAR_MD07.fs2)Shadow Slaying Grounds Heavy CQFinished mission, fun but not release quality
FUBAR_MD08Minbari Asteroid DogfightIn core, no known problems
FUBAR_MD09Drazi Brakiri Asteroid DogfightIn B5-M-MultiPack-1.vp
FUBAR_MD10Narn Centauri Asteroid DogfightIn B5-M-MultiPack-1.vp
FUBAR_MD11 (http://www.fubar.org/TBP/Multi/FUBAR_MD11.fs2)Raider Asteroid DogfightWill be in Zathras R1
FUBAR_MD12Shadow Lite Asteroid DogfightIn core, no known problems
FUBAR_MD13Vorlon Asteroid DogfightIn B5-M-MultiPack-1.vp
FUBAR_MD14Drakh Asteroid DogfightIn B5-M-MultiPack-1.vp
FUBAR_MD15 (http://www.fubar.org/TBP/Multi/FUBAR_MD15.fs2)Shadow Slaying Grounds Heavy Spawn point bug  Can't release
FUBAR_MD16 (http://www.fubar.org/TBP/Multi/FUBAR_MD16.fs2)Shadow Asteroid Heavy DogfightSpawn point bug, Can't release
FUBAR_MD17Shadow Vorlon Asteroid DogfightIn B5-M-MultiPack-1.vp
FUBAR_MD18 (http://www.fubar.org/TBP/Multi/FUBAR_MD18.fs2)Vorlon Staging Area DogfightWill be in Zathras R1
FUBAR_MD19 (http://www.fubar.org/TBP/Multi/FUBAR_MD19.fs2)Vorlon Shadow DogfightWill be in Zathras R1
FUBAR_MD20Drakh Staging Area DogfightIn core, no known problems
FUBAR_MD21Drakh Asteroid Dogfight GunshipsIn B5-M-MultiPack-1.vp
FUBAR_MD22Drakh Staging Area DF Gunships   Fix needs testing
FUBAR_MD23Medium Fighter DogfightIn B5-M-MultiPack-1.vp
FUBAR_MD25Dilgar DogfightWill be in Zathras R1
FUBAR_MD26Dilgar Asteroid DogfightFinal Testing
FUBAR_MT01Earth Alliance B5 TvTIn core, no known problems
FUBAR_MT02Earth Alliance TvT NWTRIn core, no known problems
FUBAR_MT03Narn vs Centauri TvT NWTRIn core, no known problems
FUBAR_MT04Minbari Mayhem TvTIn core, no known problems
FUBAR_MT05Shadow Slaying Grounds TvT LiteIn core, no known problems
FUBAR_MT06Drazi vs Brakiri TvTIn core, no known problems
FUBAR_MT07Minbari Tinashi Attack DefendIn core, no known problems
FUBAR_MT08Minbari NWTR TvTIn core, no known problems
FUBAR_MT09Drazi vs Brakiri NWTRIn core, no known problems
FUBAR_MT10Narn vs Centauri Dross 12 TvTIn core, no known problems
FUBAR_MT11Raider NWTRIn core, no known problems
FUBAR_MT12Shadow TvT NWTR LiteIn core, no known problems
FUBAR_MT13Vorlon TvT NWTRIn core, no known problems
FUBAR_MT14Drakh TvT NWTRIn core, no known problems
FUBAR_MT15Shadow Slaying Ground TvT Heavy In core, no known problems
FUBAR_MT16Shadow TvT NWTR HeavyIn core, no known problems
FUBAR_MT17Vorlon vs Shadow TvT NWTRIn core, no known problems
FUBAR_MT18 (http://www.fubar.org/TBP/Multi/FUBAR_MT18.fs2)Vorlon Staging Area TvTWill be in Zathras R1
FUBAR_MT19 (http://www.fubar.org/TBP/Multi/FUBAR_MT19.fs2)Vorlon vs Shadow TvTWill be in Zathras R1
FUBAR_MT20Drakh Staging Area TvTIn core, no known problems
FUBAR_MT21Drakh TvT NWTR GunshipFix needs testing
FUBAR_MT22Drakh Staging Area TvT GunshipFix needs testing
FUBAR_MT23Medium Fighter TvTIn B5-M-MultiPack-1.vp
FUBAR_MT24Earth Alliance TvT GauntletIn B5-M-MultiPack-1.vp
FUBAR_MT25Dilgar TvT NWTRFinal Testing
FUBAR_MT26Dilgar Disorder TvTFinal Testing
FUBAR_MT27Dilgar Sekhmet Attack DefendFinal Testing
FUBAR_MG01Shadow GauntletIn core, Fix in B5-M-MultiPack-1.vp
FUBAR_MG02Minbari Training Gauntlet In core, no known problems
FUBAR_MG03Ultimate GauntletIn core, Fix in B5-M-MultiPack-1.vp
FUBAR_M01Refugee HuntDocking problem and Inferno build would be needed
FUBAR_M02Explorer DefenseWork in progress may require a 3.6.10 build
FUBAR_M03Explosive SituationAlmost finished but requires a 3.6.10 build to play
FUBAR_M04Ride of the ValkyriesAlmost ready.  Should be in Zathras R1
Vidmaster_MD01The MonolithIn B5-M-MultiPack-1.vp
Vidmaster_MD02Excalibur Training ExerciseIn core, no known problems
Vidmaster_MD03Clash of the TitansIn B5-M-MultiPack-1.vp
Vidmaster_MD0a (http://www.fubar.org/TBP/Multi/Vidmaster_MD0a.fs2)Whitestar StandoffSpawn bug, loadout bug, 3 primary bug  Not released
Vidmaster_MD0b (http://www.fubar.org/TBP/Multi/Vidmaster_MD0b.fs2)Bluestar StandoffSpawn point bug  Can't release
Vidmaster_MT01Liberty Port ShootoutIn core, no known problems
Vidmaster_MT02Nova EncounterIn core, Fix in B5-M-MultiPack-1.vp
Vidmaster_MT03Primus EncounterIn B5-M-MultiPack-1.vp
Vidmaster_MT04G'Quan EncounterIn B5-M-MultiPack-1.vp
Vidmaster_MT05Warlock EncounterIn B5-M-MultiPack-1.vp
Vidmaster_MT06 (http://www.fubar.org/TBP/Multi/Vidmaster_MT06.fs2)Raider EncounterHas a few bugs.  On hold
Vidmaster_MG01Vidmaster's ChallengeIn core, no known problems
Vidmaster_MG02Vidmaster's Major ChallengeIn core, no known problems
Vidmaster_MG03Vidmaster's DefenseWill be in Zathras R1
Vidmaster_MR03RaceShelved indefinately
Raider_Multiits tough but somebodys got toNot really set up for multi.  Needs work.  Part of Raider Wars VP
TBP-MP2 (http://www.fubar.org/TBP/Multi/TBP-MP2.fs2)Duel of the FatesWill be in Zathras R1

Campaigns:
Operations (http://www.hard-light.net/forums/index.php/topic,55792.0.html) by Vidmaster:   Version released but still some bugs
Path of Blood by IPAndrews:   No current status

Multi Pack 1:  B5-M-MultiPack-1_0.zip (http://fubar.org/TBP/B5-M-MultiPack-1_0.zip)
Multi Pack 2:  B5-M-MultiPack-1.zip (http://fubar.org/TBP/B5-M-MultiPack-1.zip)

Voice list:  voice.txt (http://www.fubar.org/TBP/Multi/voice.txt)

Sample voices B5-M-MultiVoice-1.zip (http://www.fubar.org/TBP/Multi/B5-M-MultiVoice-1.zip)

I'll try to keep this updated as much as possible.  If anyone has anything to add just let me know. 
Title: Re: Multiplayer mission status thread
Post by: FUBAR-BDHR on May 15, 2009, 01:35:08 am
This list was originally posted in the internal and hadn't been kept up to date.  Going to try to keep it up to date so if there is anything you are working on and want to add the the list let me know and I'll get it in there.  Same if you have anything to release. 


Some of the "Gunship kill bug no fixed planned" missions may be fixed in Zathras.  Spawn point bug may or may not be fixed in 3.6.10.  If not then they will be held for 3.6.11. 

Can't remember what was wrong with FUBAR_MD11.  May be fixed in 3.6.10.    Fixed in mission.
Title: Re: Multiplayer mission status thread
Post by: Vidmaster on May 15, 2009, 04:47:28 am
Refugee and so on will work with Zathras too I guess?
Now I need (or probably need help) to find that bug in Operations.
Title: Re: Multiplayer mission status thread
Post by: FUBAR-BDHR on May 15, 2009, 03:05:28 pm
Well since I quit work on Refugee in the concept stage and ran into about 20 engine bugs on Explorer Defense and shelved it they definitely won't be in the first release.  I do plan on going back and finishing them at some point.

Operations is it's own VP but it would be a good idea to get it fixed before validation. 
Title: Re: Multiplayer mission status thread
Post by: FUBAR-BDHR on May 16, 2009, 12:29:51 am
Tossed together a few more and made an AI Profile to fix the beam kills don't count problem in the TvT and Dogfight.  Should change it in Ultimate Gauntlet as well. 

Spawn point bug changes have not been committed yet even in 3.6.11 builds so those missions are definately on hold for now. 
Title: Re: Multiplayer mission status thread
Post by: captain-custard on May 16, 2009, 06:40:55 am
thanks fubar
Title: Re: Multiplayer mission status thread
Post by: Grue on July 23, 2013, 01:38:13 pm
Greetings!

I'm a late comer to the Babylon Project, but I'm eager to explore these missions with some friends. I've tried moving these .vp files into various directories, and Zatharus isn't picking them up. Can anyone explain to me what is required to use these with the latest version of Zatharus?

Thanks for your help,
-Grue
Title: Re: Multiplayer mission status thread
Post by: FUBAR-BDHR on July 23, 2013, 02:19:01 pm
At this point you really shouldn't need these.  All you should need is TBP and the latest version of Zathras.  You do need to choose multi player to see them they will not show up under single (except for the single player versions of Operations).
Title: Re: Multiplayer mission status thread
Post by: Grue on July 24, 2013, 12:19:04 pm
Thank you so much for your prompt reply, but I'm not sure what I'm doing wrong now.

I made a new directory, installed the babylon project executable from the release thread, and unpacked zathrus2.6 and the 3.6.18 files into the TBP root folder. when I launch with mod Zathrus selected and go to multiplayer, I show only 6 co-op missions(The vid-master challenge missions and 3 gauntlets).

Is there any key point I am missing in this process?
Title: Re: Multiplayer mission status thread
Post by: OverDhill on August 03, 2013, 07:32:19 am
I also am new to TBP and just now looked and see no missions or campaigns listed when I select a multiplayer pilot. It seems that TBP folder structure is a jumbo'd mess as most vp campaigns do not have any subfolder and everything gets dumped into the root TBP folder.
Title: Re: Multiplayer mission status thread
Post by: Slasher on August 04, 2013, 03:04:22 am
I don't think you have to put the multiplayer .vp files in a subdirectory of their own.  The core directory should be fine.  I've got the .vp files in my core directory right now, and when I went to setup an MP game it looked like the whole list was there.

When you're looking for the missions and campaigns, you're clicking on the Continue button from the main menu screen?  The missions won't be listed under the Tech Room mission list or Campaign button like singleplayer stuff is.