Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: QXMX on April 16, 2001, 11:19:00 am

Title: Creating New options for weapon selection, etc.
Post by: QXMX on April 16, 2001, 11:19:00 am
Are there any ways to create new methods for selecting weapons, such as having a fixed amount of money with which to buy them, or would this require source code modifications?

Thx.

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Title: Creating New options for weapon selection, etc.
Post by: acs07 on April 16, 2001, 11:25:00 am
This is just a theory but in the event logs of the missions and campaigns.  Example whenever you pass so many missions with all primary, secondary, and bonus objectives complete.  Open whatever weapon like cyclops torp or something.  But it is a thought but I will tinker with it.
Title: Creating New options for weapon selection, etc.
Post by: The Claw on April 16, 2001, 06:30:00 pm
Is there some way to do an inter-mission counter (like the in mission variables).
 Or another way would be to read the players score...

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Title: Creating New options for weapon selection, etc.
Post by: QXMX on April 16, 2001, 11:01:00 pm
Can you attach the variable to a ship, and use a red alert mission?

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