Hard Light Productions Forums

Community Projects => The FreeSpace Upgrade Project => Topic started by: Sushi on May 16, 2009, 07:51:44 pm

Title: Grey Horus?
Post by: Sushi on May 16, 2009, 07:51:44 pm
This is hard to describe, so I've attached a screenshot.

For some reason, the Horus never seems to get quite as dark as anything around it. This screenshot illustrates the effect pretty clearly. This happens using a 3.6.10 trunk build and the 3.6.10 mediavps. This particular screenshot is from the Transcend campaign (using mediavps), but I know I've seen it elsewhere (Procyon Insurgency at the very least).

I think I've seen something similar with certain faces/angles on the GTI Arcadia, but I'm not as sure about that and I don't have a handy screenshot. :)

[attachment deleted by ninja]
Title: Re: Grey Horus?
Post by: Herra Tohtori on May 16, 2009, 07:53:42 pm
The image is a fail. I can't open it.
Title: Re: Grey Horus?
Post by: Sushi on May 16, 2009, 08:06:45 pm
Fixed it: try again.
Title: Re: Grey Horus?
Post by: haloboy100 on May 16, 2009, 09:21:10 pm
I can't make out the Horus on my screen...it seems fine to me.
Title: Re: Grey Horus?
Post by: Sushi on May 16, 2009, 09:39:14 pm
Another image, focusing on the Horus (and the Triton behind it):


[attachment deleted by ninja]
Title: Re: Grey Horus?
Post by: Dilmah G on May 16, 2009, 10:01:26 pm
Looks like that grey might be a product of the engine glow, but that's just my amateur observation. What's your ambient light setting?
Title: Re: Grey Horus?
Post by: Sushi on May 16, 2009, 11:54:34 pm
Here's everything:

-spec -glow -env -mipmap -nomotiondebris -missile_lighting -normal -3dshockwave -cache_bitmaps -ballistic_gauge -ship_choice_3d -weapon_choice_3d -3dwarp -warp_flash -snd_preload  -no_emissive_light -ambient_factor 35 -ogl_spec 80 -spec_exp 13 -spec_point 0.7 -spec_static 0.9 -spec_tube 0.8 -fov 0.55

Ambient light is set to 35.

It's just for the Horus (that I've noticed), it seems like it never gets as completely "black" as the other models.
Title: Re: Grey Horus?
Post by: Dark RevenantX on May 16, 2009, 11:55:50 pm
Horus might have a glowmap problem.
Title: Re: Grey Horus?
Post by: Vasudan Admiral on May 17, 2009, 12:49:45 am
Looks like the 'black' was actually 5,5,5 in the glowmap. Corrected to 0,0,0 in the SVN (and hence the patch), though I should point out that I can't see squat in either of the screenshots. :p
Title: Re: Grey Horus?
Post by: Kaine on May 17, 2009, 11:52:03 am
Looks like the 'black' was actually 5,5,5 in the glowmap. Corrected to 0,0,0 in the SVN (and hence the patch), though I should point out that I can't see squat in either of the screenshots. :p

Looks like it should fix it, in the second screenshot i can make it out. Horus is a dark grey when it should be basically invisible.
Title: Re: Grey Horus?
Post by: Vasudan Admiral on May 17, 2009, 07:04:36 pm
Quote
Corrected to 0,0,0 in the SVN (and hence the patch)
Title: Re: Grey Horus?
Post by: Taristin on May 17, 2009, 08:49:14 pm
My Baby! :o
Title: Re: Grey Horus?
Post by: blowfish on May 17, 2009, 10:10:11 pm
My Baby! :o

Nice, isn't it (http://i5.photobucket.com/albums/y184/VA--Twisted_Infinities/Horus/HorusFinal1.jpg) :eek2:
Title: Re: Grey Horus?
Post by: Aardwolf on May 22, 2009, 03:08:52 pm
How is babby formed?
Title: Re: Grey Horus?
Post by: Zacam on May 22, 2009, 09:49:22 pm
You maek accidentally in her base.