Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Aardwolf on May 18, 2009, 09:56:37 am
-
I thought I remembered this feature being implemented, but the wiki seems to say otherwise.
Does it exist in trunk?
Does it exist in someone's branch?
If it doesn't exist and I wanted to write it, is there any big risk of breaking stuff (like player files)?
-
No, this feature doesn't exist. Iff_defs doesn't lend itself well to being modular, since most of the IFFs reference other IFFs.
-
Hm... true that.
I was thinking I might put certain 'special' ships from the RTS mod on their own team (particularly because I was sick of having the stupid AI try to attack my console). But now that I think about it, sexp-given orders override IFF, don't they?
-
Not always. But why don't you just override the existing AI table with one of your own?