Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on May 25, 2009, 08:46:01 am
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Here is the nightly for Windows on 25 May 2009 - Revision 5308
fso-WIN-20090525_r5308.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-20090525_r5308.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-20090525_r5308.md5)
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r5304 | Wanderer | 2009-05-23 14:22:05 -0500 (Sat, 23 May 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
fixing the number of lua enumerations
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r5305 | Wanderer | 2009-05-24 02:09:16 -0500 (Sun, 24 May 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
fix for the release build crash reported by HT
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r5307 | karajorma | 2009-05-24 16:38:22 -0500 (Sun, 24 May 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/createwingdlg.cpp
M /trunk/fs2_open/code/fred2/missionsave.cpp
M /trunk/fs2_open/code/fred2/shiptexturesdlg.cpp
M /trunk/fs2_open/code/fred2/voiceactingmanager.cpp
M /trunk/fs2_open/code/fred2/wing_editor.cpp
M /trunk/fs2_open/code/gamesnd/eventmusic.cpp
M /trunk/fs2_open/code/graphics/generic.cpp
M /trunk/fs2_open/code/graphics/gropengldraw.cpp
M /trunk/fs2_open/code/hud/hudsquadmsg.cpp
M /trunk/fs2_open/code/iff_defs/iff_defs.cpp
M /trunk/fs2_open/code/mission/missionparse.cpp
M /trunk/fs2_open/code/missionui/missionweaponchoice.cpp
M /trunk/fs2_open/code/model/modelinterp.cpp
M /trunk/fs2_open/code/network/multi_kick.cpp
M /trunk/fs2_open/code/network/psnet2.cpp
M /trunk/fs2_open/code/parse/lua.cpp
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/playerman/playercontrol.cpp
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/shipfx.cpp
M /trunk/fs2_open/code/ship/shiphit.cpp
M /trunk/fs2_open/code/species_defs/species_defs.cpp
M /trunk/fs2_open/code/weapon/weapons.cpp
Portej05's second set of preFAST fixes.
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