Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: DaBrain on June 03, 2009, 01:46:03 pm

Title: Run FSO in 16:9/16:10 on a 4:3/5:4 monitor?
Post by: DaBrain on June 03, 2009, 01:46:03 pm
I'm looking for a way to play FSO in 1280*720 in the windowed mode, but I have no clue how to do that.
The launcher only offers modes in the aspect ratio of my TFT.


Can anybody help me out? ;)
Title: Re: Run FSO in 16:9/16:10 on a 4:3/5:4 monitor?
Post by: The E on June 03, 2009, 01:52:43 pm
Would editing the registry setting work? More specifically, the Videocardfs2open setting?
Title: Re: Run FSO in 16:9/16:10 on a 4:3/5:4 monitor?
Post by: General Battuta on June 03, 2009, 01:54:00 pm
Can you use 'w-' and 'h-' in the command line? I believe Windows supports something like that...forcing specific resolutions.
Title: Re: Run FSO in 16:9/16:10 on a 4:3/5:4 monitor?
Post by: chief1983 on June 03, 2009, 01:55:10 pm
Strange, I have 1280x720 in my list and I have three 19" 4:3 LCDs hooked up.
Title: Re: Run FSO in 16:9/16:10 on a 4:3/5:4 monitor?
Post by: Jeff Vader on June 03, 2009, 02:00:09 pm
You could also use the -res flag to set FSO's resolution to 1280x780. This operation would probably require you to check the GPU driver settings to make sure that it doesn't scale the image to full panel size.

Edit: Right, windowed.
Title: Re: Run FSO in 16:9/16:10 on a 4:3/5:4 monitor?
Post by: DaBrain on June 03, 2009, 02:44:45 pm
The first thing I tested was the -res flag and it works.

Thanks a lot for all your quick answers.
Title: Re: Run FSO in 16:9/16:10 on a 4:3/5:4 monitor?
Post by: karajorma on June 03, 2009, 03:09:26 pm
Bear in mind that any game without 640x480 interface art will probably crash out if you try to do that.
Title: Re: Run FSO in 16:9/16:10 on a 4:3/5:4 monitor?
Post by: chief1983 on June 03, 2009, 03:59:06 pm
Yeah, can't we get that fixed though?

1280x720 should be using the high res stuff, or does the 720 being < 768 actually break something?  Honestly I wish we could just scale the 1024x768 art down as well as up, then we'd never need the low res stuff again.