Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: The Claw on April 05, 2001, 01:18:00 pm

Title: Truespace Dammit!
Post by: The Claw on April 05, 2001, 01:18:00 pm
Okay, I have a new Cap-Ship for my upcoming campaign Alternate Reality (P1mp  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)) but somethings wrong with truespace... If I just use 3D Exploration to convert the file from 3ds to cob (so it keeps the textures) and just convert it to pof, the models fine, except for the obvious fact of no sub-objects and thus no turrets. When I tried to use truespace to add the sub-objects (glue a light as sibling to the turret, then the turret\light assembly to the hull) it wouldn't convert, saying something about a Win32 error. I tried it again without actually changing the model just saving it in truespace and it still had the problem...
Somebody help please, or this new mod will probably not have any new Cap Ships, and only as many fighters\bombers as I can make in the 12 days left of my 3D Exploration trial.
 Come on, for the sake of seeing a giant chicken in space, help me out  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

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"Supernova, ya supernova, supernova goes pop
supernova, ya think it's over but the supernova don't stop" PM5K
Death:"Arnold Judas Rimmer... your life is over. You will travel with me to the-"
#knees death in the groin#
Rimmer:"Remember matey, it's only the good that die young"
Kudoth, god of pointless educational programs.
Title: Truespace Dammit!
Post by: Starwing on April 05, 2001, 01:24:00 pm
3D Eploration will still work after the trial periode expired, it just limites the number of objects you can view, and only lets you save a single model, unless you restart it.
Title: Truespace Dammit!
Post by: Jabu on April 05, 2001, 01:25:00 pm
TS seems to hate some models at random.

And I don't think the limit on 3DE actually stops you from doing anything after 30 days... or I've got a crack, can't remember  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Truespace Dammit!
Post by: The Claw on April 05, 2001, 01:58:00 pm
Thanks guys...
 Now, I don't suppose someone feels like doing the truespace\sub-objects bit for me, do they? It's only got 3 turrets now... I can do the rest. Thanks for the help... of course, if anyone else has anything to say, like stopping Truespace hating models at random, that'd be  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/cool.gif)  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

------------------
"Supernova, ya supernova, supernova goes pop
supernova, ya think it's over but the supernova don't stop" PM5K
Death:"Arnold Judas Rimmer... your life is over. You will travel with me to the-"
#knees death in the groin#
Rimmer:"Remember matey, it's only the good that die young"
Kudoth, god of pointless educational programs.
Title: Truespace Dammit!
Post by: Nico on April 05, 2001, 02:37:00 pm
Did you try by saving the file without 3d exploration? the 3ds file doesn't keep the maps, but the UVW mapping is still there, so it's really easy to put the maps again...

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venom2506
Member of the Robotech mod for FS2 ("http://robotechlan.com/freespace2/")

and of Hidden Terror, the Shivan campaign ("http://shivancampaign.homestead.com/index.html")

and My own page ("http://www.geocities.com/venom250681/Venom2506.html")
Title: Truespace Dammit!
Post by: The Claw on April 05, 2001, 04:23:00 pm
Wait, what your saying is that the object keeps the coordinates but not the mapping, or something akin, yes? Well... how do you get the mapping back?

------------------
"Supernova, ya supernova, supernova goes pop
supernova, ya think it's over but the supernova don't stop" PM5K
Death:"Arnold Judas Rimmer... your life is over. You will travel with me to the-"
#knees death in the groin#
Rimmer:"Remember matey, it's only the good that die young"
Kudoth, god of pointless educational programs.
Title: Truespace Dammit!
Post by: Nico on April 05, 2001, 04:37:00 pm
well, depends on how many maps you've used. if there is only one, you just have to browse your map on your HD, and paint the whole model with it. If you have used multiple maps, paint over materials, it's easier. Oh, one thing about multiple maps, the defaut color ( the one shown if map isn't rendered under 3ds) must be different for each map, TS uses this colour to diferenciate each map, not the map name. So if all dafault colors are the same grey, TS will find only one map, and you won't be able to put more than one map (ok it's not very clear, but I can't explain better).

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venom2506
Member of the Robotech mod for FS2 ("http://robotechlan.com/freespace2/")

and of Hidden Terror, the Shivan campaign ("http://shivancampaign.homestead.com/index.html")

and My own page ("http://www.geocities.com/venom250681/Venom2506.html")
Title: Truespace Dammit!
Post by: The Claw on April 05, 2001, 05:02:00 pm
Ok, I've read this through multiple times and I STILL don't get it. Dammit. Ah well, just me being dense...

------------------
"Supernova, ya supernova, supernova goes pop
supernova, ya think it's over but the supernova don't stop" PM5K
Death:"Arnold Judas Rimmer... your life is over. You will travel with me to the-"
#knees death in the groin#
Rimmer:"Remember matey, it's only the good that die young"
Kudoth, god of pointless educational programs.
Title: Truespace Dammit!
Post by: Nico on April 05, 2001, 06:01:00 pm
Do you know how to apply maps under truespace? If you know, just apply the maps you did on the object without bothering about the UVW map, and it will use the ones you made under 3ds.

------------------
venom2506
Member of the Robotech mod for FS2 ("http://robotechlan.com/freespace2/")

and of Hidden Terror, the Shivan campaign ("http://shivancampaign.homestead.com/index.html")

and My own page ("http://www.geocities.com/venom250681/Venom2506.html")
Title: Truespace Dammit!
Post by: The Claw on April 06, 2001, 02:34:00 pm
Classy! Thanks for your help man!

------------------
"Supernova, ya supernova, supernova goes pop
supernova, ya think it's over but the supernova don't stop" PM5K
Death:"Arnold Judas Rimmer... your life is over. You will travel with me to the-"
#knees death in the groin#
Rimmer:"Remember matey, it's only the good that die young"
Kudoth, god of pointless educational programs.
Title: Truespace Dammit!
Post by: morris13 on April 22, 2001, 01:00:00 am
 
Quote
Originally posted by venom2506:
Oh, one thing about multiple maps, the defaut color ( the one shown if map isn't rendered under 3ds) must be different for each map, TS uses this colour to diferenciate each map, not the map name. So if all dafault colors are the same grey, TS will find only one map, and you won't be able to put more than one map
How do you see what the default color of a texture map is, and how do you change it?