Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: basnyy213 on June 09, 2009, 08:01:31 pm

Title: Sniper Primary
Post by: basnyy213 on June 09, 2009, 08:01:31 pm
Was curious if there was some sort of long range laser. And if there isn't would it be hard to make? I need to figure out how to make weapons anyways, so figured this would be a good start.
Title: Re: Sniper Primary
Post by: colecampbell666 on June 09, 2009, 08:02:52 pm
Look at the Sniper in Procyon Insurgency.
Title: Re: Sniper Primary
Post by: Sushi on June 09, 2009, 08:43:27 pm
You can also look at the retail Maxim, which pretty much is a sniper cannon. Or yeah, the Phoenix cannon from PI works too.

For a "true" sniper cannon (slow firing rate, super high damage) you kind of need the ability to zoom in. A feature not present in the current engine (AFAIK).
Title: Re: Sniper Primary
Post by: Droid803 on June 09, 2009, 08:51:39 pm
Or look at Steve-O's Archer : long range, slow firing rate and high damage. But yeah, it sorely needs zoom.
Title: Re: Sniper Primary
Post by: General Battuta on June 09, 2009, 08:56:05 pm
The Archer is a nightmarishly effective anti-bomber weapon.
Title: Re: Sniper Primary
Post by: asyikarea51 on June 09, 2009, 09:05:19 pm
velocity multiplied by lifetime would be a start for you in the weapons table. then play with the fire wait and damage.
Title: Re: Sniper Primary
Post by: colecampbell666 on June 09, 2009, 09:05:43 pm
Or look at Steve-O's Archer : long range, slow firing rate and high damage. But yeah, it sorely needs zoom.
Gaming mouse at 400DPI. Works beautifully.
Title: Re: Sniper Primary
Post by: Aardwolf on June 09, 2009, 09:08:11 pm
Or look at Steve-O's Archer : long range, slow firing rate and high damage. But yeah, it sorely needs zoom.
Gaming mouse at 400DPI. Works beautifully.

Ok, so you can have precision. But without being able to see what you're aiming at, you lack accuracy.

And precision without accuracy is fail.
Title: Re: Sniper Primary
Post by: colecampbell666 on June 09, 2009, 09:23:30 pm
That's what the reticle is for. Handy, eh? I agree on the zoom idea.
Title: Re: Sniper Primary
Post by: Nuke on June 09, 2009, 09:25:49 pm
i tried to script a long range sniper scope camera as part of my current cockpit demo, but for some reason the game crashes when i try to set its fov.
Title: Re: Sniper Primary
Post by: Krelus on June 09, 2009, 11:20:29 pm
i tried to script a long range sniper scope camera as part of my current cockpit demo, but for some reason the game crashes when i try to set its fov.

There seems to be all sorts of weird little issues with FOV. Another thing I noticed was that stupid glitch where the field narrows when you rotate the camera in a cutscene. Driving me batty, that is.
Title: Re: Sniper Primary
Post by: Droid803 on June 09, 2009, 11:39:47 pm
Yeah, I can aim fine with my mouse. I just can't see what I'm aiming at.
Title: Re: Sniper Primary
Post by: Dilmah G on June 10, 2009, 03:56:18 am
The Archer is a nightmarishly effective anti-bomber weapon.
Amen, and anti-turret, it's a dream against most things.
Title: Re: Sniper Primary
Post by: Dragon on June 10, 2009, 06:07:53 am
Yes ,Archer is a good ( though I found it a bit overpowered ) example of sniper weapon ,but I think the Phalanx from PI is more balanced.
Title: Re: Sniper Primary
Post by: General Battuta on June 10, 2009, 11:37:54 am
The other advantage the Archer has is that it's got an animated weapon model. I cried tears of joy when I first selected it and saw that thing unfolding.
Title: Re: Sniper Primary
Post by: Dragon on June 10, 2009, 11:46:54 am
The animated model isn't bound to Archer ,but to Wraith ,on which Archer is installed by default.
You may change the tables to install it anywhere you wish though.
Title: Re: Sniper Primary
Post by: basnyy213 on June 10, 2009, 02:38:30 pm
Whats a good place to download the Archer? I don't see it on FSMods.
Title: Re: Sniper Primary
Post by: Getter Robo G on June 10, 2009, 02:46:58 pm
I could be wrong, but the first attempt or description of a "sniper weapon" was on the Jotun. IIRC.
Never got into it...
Title: Re: Sniper Primary
Post by: Droid803 on June 10, 2009, 06:10:00 pm
Whats a good place to download the Archer? I don't see it on FSMods.

Look for Steve-O's fighter pack.
It's integrated onto the hull of the FTF Wraith.
Title: Re: Sniper Primary
Post by: Mobius on June 11, 2009, 06:33:25 pm
Zoom effect? Use SEXPs. :)

You can use set-fov/reset-fov combined with key-reset-multiple to have a fully controlled zoom effect.