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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 23, 2009, 09:36:51 am

Title: Nightly (Windows): 23 Jun 2009 - Revision 5370
Post by: SirKnightly on June 23, 2009, 09:36:51 am
Here is the nightly for Windows on 23 Jun 2009 - Revision 5370

fso-WIN-20090623_r5370.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-20090623_r5370.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-20090623_r5370.md5)

Code: [Select]
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r5368 | portej05 | 2009-06-22 11:09:27 -0500 (Mon, 22 Jun 2009) | 3 lines
Changed paths:
   M /trunk/fs2_open/code/sound/speech.cpp

This simple change means that speech works under VC2008.
I suggest getting the PSDK (rather than relying on the files in /speech/), and defining FS2_SPEECH in both code and Freespace2.
Then you're good to go!
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r5370 | chief1983 | 2009-06-22 18:23:07 -0500 (Mon, 22 Jun 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/lua.cpp

Fix a Lua function so the scripted mainhall works with multiplayer
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